HoareHoare Logic, Part I


Require Export Imp.

In the past couple of chapters, we've begun applying the mathematical tools developed in the first part of the course to studying the theory of a small programming language, Imp.
  • We defined a type of abstract syntax trees for Imp, together with an evaluation relation (a partial function on states) that specifies the operational semantics of programs.
    The language we defined, though small, captures some of the key features of full-blown languages like C, C++, and Java, including the fundamental notion of mutable state and some common control structures.
  • We proved a number of metatheoretic properties — "meta" in the sense that they are properties of the language as a whole, rather than properties of particular programs in the language. These included:
    • determinism of evaluation
    • equivalence of some different ways of writing down the definitions (e.g. functional and relational definitions of arithmetic expression evaluation)
    • guaranteed termination of certain classes of programs
    • correctness (in the sense of preserving meaning) of a number of useful program transformations
    • behavioral equivalence of programs (in the Equiv chapter).
If we stopped here, we would already have something useful: a set of tools for defining and discussing programming languages and language features that are mathematically precise, flexible, and easy to work with, applied to a set of key properties. All of these properties are things that language designers, compiler writers, and users might care about knowing. Indeed, many of them are so fundamental to our understanding of the programming languages we deal with that we might not consciously recognize them as "theorems." But properties that seem intuitively obvious can sometimes be quite subtle (in some cases, even subtly wrong!).
We'll return to the theme of metatheoretic properties of whole languages later in the course when we discuss types and type soundness. In this chapter, though, we'll turn to a different set of issues.
Our goal is to see how to carry out some simple examples of program verification — i.e., using the precise definition of Imp to prove formally that particular programs satisfy particular specifications of their behavior. We'll develop a reasoning system called Floyd-Hoare Logic — often shortened to just Hoare Logic — in which each of the syntactic constructs of Imp is equipped with a single, generic "proof rule" that can be used to reason compositionally about the correctness of programs involving this construct.
Hoare Logic originates in the 1960s, and it continues to be the subject of intensive research right up to the present day. It lies at the core of a multitude of tools that are being used in academia and industry to specify and verify real software systems.


Hoare Logic

Hoare Logic combines two beautiful ideas: a natural way of writing down specifications of programs, and a compositional proof technique for proving that programs are correct with respect to such specifications — where by "compositional" we mean that the structure of proofs directly mirrors the structure of the programs that they are about.

Assertions

To talk about specifications of programs, the first thing we need is a way of making assertions about properties that hold at particular points during a program's execution — i.e., claims about the current state of the memory when program execution reaches that point. Formally, an assertion is just a family of propositions indexed by a state.

Definition Assertion := state Prop.

Exercise: 1 star, optional (assertions)


Paraphrase the following assertions in English.

Definition as1 : Assertion := fun st => st X = 3.
Definition as2 : Assertion := fun st => st X <= st Y.
Definition as3 : Assertion :=
  fun st => st X = 3 st X <= st Y.
Definition as4 : Assertion :=
  fun st => st Z * st Z <= st X
            ~ (((S (st Z)) * (S (st Z))) <= st X).
Definition as5 : Assertion := fun st => True.
Definition as6 : Assertion := fun st => False.

(* FILL IN HERE *)
This way of writing assertions can be a little bit heavy, for two reasons: (1) every single assertion that we ever write is going to begin with fun st => ; and (2) this state st is the only one that we ever use to look up variables (we will never need to talk about two different memory states at the same time). For discussing examples informally, we'll adopt some simplifying conventions: we'll drop the initial fun st =>, and we'll write just X to mean st X. Thus, instead of writing
      fun st => (st Z) * (st Z) <= m 
                ~ ((S (st Z)) * (S (st Z)) <= m)
we'll write just
         Z * Z <= m  ~((S Z) * (S Z) <= m).
Given two assertions P and Q, we say that P implies Q, written P Q (in ASCII, P ->> Q), if, whenever P holds in some state st, Q also holds.

Definition assert_implies (P Q : Assertion) : Prop :=
  st, P st Q st.

Notation "P Q" :=
  (assert_implies P Q) (at level 80) : hoare_spec_scope.
Open Scope hoare_spec_scope.

We'll also have occasion to use the "iff" variant of implication between assertions:

Notation "P Q" :=
  (P Q Q P) (at level 80) : hoare_spec_scope.

Hoare Triples

Next, we need a way of making formal claims about the behavior of commands.
Since the behavior of a command is to transform one state to another, it is natural to express claims about commands in terms of assertions that are true before and after the command executes:
  • "If command c is started in a state satisfying assertion P, and if c eventually terminates in some final state, then this final state will satisfy the assertion Q."
Such a claim is called a Hoare Triple. The property P is called the precondition of c, while Q is the postcondition. Formally:

Definition hoare_triple
           (P:Assertion) (c:com) (Q:Assertion) : Prop :=
  st st',
       c / st st'
       P st
       Q st'.

Since we'll be working a lot with Hoare triples, it's useful to have a compact notation:
       {{P}c {{Q}}.
(The traditional notation is {P} c {Q}, but single braces are already used for other things in Coq.)

Notation "{{ P }} c {{ Q }}" :=
  (hoare_triple P c Q) (at level 90, c at next level)
  : hoare_spec_scope.

(The hoare_spec_scope annotation here tells Coq that this notation is not global but is intended to be used in particular contexts. The Open Scope tells Coq that this file is one such context.)

Exercise: 1 star, optional (triples)

Paraphrase the following Hoare triples in English.
   1) {{True}c {{X = 5}}

   2) {{X = m}c {{X = m + 5)}}

   3) {{X <= Y}c {{Y <= X}}

   4) {{True}c {{False}}

   5) {{X = m}
      c
      {{Y = real_fact m}}.

   6) {{True}
      c 
      {{(Z * Z) <= m  ~ (((S Z) * (S Z)) <= m)}}

Exercise: 1 star, optional (valid_triples)

Which of the following Hoare triples are valid — i.e., the claimed relation between P, c, and Q is true?
   1) {{True}X ::= 5 {{X = 5}}

   2) {{X = 2}X ::= X + 1 {{X = 3}}

   3) {{True}X ::= 5; Y ::= 0 {{X = 5}}

   4) {{X = 2  X = 3}X ::= 5 {{X = 0}}

   5) {{True}SKIP {{False}}

   6) {{False}SKIP {{True}}

   7) {{True}WHILE True DO SKIP END {{False}}

   8) {{X = 0}}
      WHILE X == 0 DO X ::= X + 1 END
      {{X = 1}}

   9) {{X = 1}}
      WHILE X <> 0 DO X ::= X + 1 END
      {{X = 100}}
(* FILL IN HERE *)
(Note that we're using informal mathematical notations for expressions inside of commands, for readability, rather than their formal aexp and bexp encodings. We'll continue doing so throughout the chapter.)
To get us warmed up for what's coming, here are two simple facts about Hoare triples.

Theorem hoare_post_true : (P Q : Assertion) c,
  (st, Q st)
  {{P}} c {{Q}}.
Proof.
  intros P Q c H. unfold hoare_triple.
  intros st st' Heval HP.
  apply H. Qed.

Theorem hoare_pre_false : (P Q : Assertion) c,
  (st, ~(P st))
  {{P}} c {{Q}}.
Proof.
  intros P Q c H. unfold hoare_triple.
  intros st st' Heval HP.
  unfold not in H. apply H in HP.
  inversion HP. Qed.

Proof Rules

The goal of Hoare logic is to provide a compositional method for proving the validity of Hoare triples. That is, the structure of a program's correctness proof should mirror the structure of the program itself. To this end, in the sections below, we'll introduce one rule for reasoning about each of the different syntactic forms of commands in Imp — one for assignment, one for sequencing, one for conditionals, etc. — plus a couple of "structural" rules that are useful for gluing things together. We will prove programs correct using these proof rules, without ever unfolding the definition of hoare_triple.

Assignment

The rule for assignment is the most fundamental of the Hoare logic proof rules. Here's how it works.
Consider this (valid) Hoare triple:
       {Y = 1 }}  X ::= Y  {X = 1 }}
In English: if we start out in a state where the value of Y is 1 and we assign Y to X, then we'll finish in a state where X is 1. That is, the property of being equal to 1 gets transferred from Y to X.
Similarly, in
       {Y + Z = 1 }}  X ::= Y + Z  {X = 1 }}
the same property (being equal to one) gets transferred to X from the expression Y + Z on the right-hand side of the assignment.
More generally, if a is any arithmetic expression, then
       {a = 1 }}  X ::= a {X = 1 }}
is a valid Hoare triple.
This can be made even more general. To conclude that an arbitrary property Q holds after X ::= a, we need to assume that Q holds before X ::= a, but with all occurrences of X replaced by a in Q. This leads to the Hoare rule for assignment
      {Q [X  a}X ::= a {Q }}
where "Q [X a]" is pronounced "Q where a is substituted for X".
For example, these are valid applications of the assignment rule:
      {{ (X <= 5) [X  X + 1]
         i.e., X + 1 <= 5 }}  
      X ::= X + 1  
      {X <= 5 }}

      {{ (X = 3) [X  3]
         i.e., 3 = 3}}  
      X ::= 3  
      {X = 3 }}

      {{ (0 <= X  X <= 5) [X  3]
         i.e., (0 <= 3  3 <= 5)}}  
      X ::= 3  
      {{ 0 <= X  X <= 5 }}
To formalize the rule, we must first formalize the idea of "substituting an expression for an Imp variable in an assertion." That is, given a proposition P, a variable X, and an arithmetic expression a, we want to derive another proposition P' that is just the same as P except that, wherever P mentions X, P' should instead mention a.
Since P is an arbitrary Coq proposition, we can't directly "edit" its text. Instead, we can achieve the effect we want by evaluating P in an updated state:

Definition assn_sub X a P : Assertion :=
  fun (st : state) =>
    P (update st X (aeval st a)).

Notation "P [ X |-> a ]" := (assn_sub X a P) (at level 10).

That is, P [X a] is an assertion P' that is just like P except that, wherever P looks up the variable X in the current state, P' instead uses the value of the expression a.
To see how this works, let's calculate what happens with a couple of examples. First, suppose P' is (X <= 5) [X 3] — that is, more formally, P' is the Coq expression
    fun st => 
      (fun st' => st' X <= 5) 
      (update st X (aeval st (ANum 3))),
which simplifies to
    fun st => 
      (fun st' => st' X <= 5) 
      (update st X 3)
and further simplifies to
    fun st => 
      ((update st X 3) X) <= 5)
and by further simplification to
    fun st => 
      (3 <= 5).
That is, P' is the assertion that 3 is less than or equal to 5 (as expected).
For a more interesting example, suppose P' is (X <= 5) [X X+1]. Formally, P' is the Coq expression
    fun st => 
      (fun st' => st' X <= 5) 
      (update st X (aeval st (APlus (AId X) (ANum 1)))),
which simplifies to
    fun st => 
      (((update st X (aeval st (APlus (AId X) (ANum 1))))) X) <= 5
and further simplifies to
    fun st => 
      (aeval st (APlus (AId X) (ANum 1))) <= 5.
That is, P' is the assertion that X+1 is at most 5.
Now we can give the precise proof rule for assignment:
   (hoare_asgn)  

{{Q [X  a]}} X ::= a {{Q}}
We can prove formally that this rule is indeed valid.

Theorem hoare_asgn : Q X a,
  {{Q [X a]}} (X ::= a) {{Q}}.
Proof.
  unfold hoare_triple.
  intros Q X a st st' HE HQ.
  inversion HE. subst.
  unfold assn_sub in HQ. assumption. Qed.

Here's a first formal proof using this rule.

Example assn_sub_example :
  {{(fun st => st X = 3) [X ANum 3]}}
  (X ::= (ANum 3))
  {{fun st => st X = 3}}.
Proof.
  apply hoare_asgn. Qed.

Exercise: 2 stars (hoare_asgn_examples)

Translate these informal Hoare triples...
    1) {{ (X <= 5) [X  X + 1] }}
       X ::= X + 1
       {X <= 5 }}

    2) {{ (0 <= X  X <= 5) [X  3] }}
       X ::= 3
       {{ 0 <= X  X <= 5 }}
...into formal statements and use hoare_asgn to prove them.

(* FILL IN HERE *)

Exercise: 2 stars (hoare_asgn_wrong)

The assignment rule looks backward to almost everyone the first time they see it. If it still seems backward to you, it may help to think a little about alternative "forward" rules. Here is a seemingly natural one:
   (hoare_asgn_wrong)  

{{ True }} X ::= a {{ X = a }}
Give a counterexample showing that this rule is incorrect (informally). Hint: The rule universally quantifies over the arithmetic expression a, and your counterexample needs to exhibit an a for which the rule doesn't work.

(* FILL IN HERE *)

Exercise: 3 stars, advanced (hoare_asgn_fwd)

However, using an auxiliary variable m to remember the original value of X we can define a Hoare rule for assignment that does, intuitively, "work forwards" rather than backwards.
   (hoare_asgn_fwd)  

{{fun st => Q st  st X = m}}
X ::= a
{{fun st => Q st'  st X = aeval st' a }}
(where st' = update st X m)
Note that we use the original value of X to reconstruct the state st' before the assignment took place. Prove that this rule is correct (the first hypothesis is the functional extensionality axiom, which you will need at some point). Also note that this rule is more complicated than hoare_asgn.

Theorem hoare_asgn_fwd :
  ({X Y: Type} {f g : X Y}, ((x: X), f x = g x) f = g)
  m a Q,
  {{fun st => Q st st X = m}}
    X ::= a
  {{fun st => Q (update st X m) st X = aeval (update st X m) a }}.
Proof.
  intros functional_extensionality v a Q.
  (* FILL IN HERE *) Admitted.

Consequence

Sometimes the preconditions and postconditions we get from the Hoare rules won't quite be the ones we want in the particular situation at hand — they may be logically equivalent but have a different syntactic form that fails to unify with the goal we are trying to prove, or they actually may be logically weaker (for preconditions) or stronger (for postconditions) than what we need.
For instance, while
      {{(X = 3) [X  3]}X ::= 3 {{X = 3}},
follows directly from the assignment rule,
      {{True}X ::= 3 {{X = 3}}.
does not. This triple is valid, but it is not an instance of hoare_asgn because True and (X = 3) [X 3] are not syntactically equal assertions. However, they are logically equivalent, so if one triple is valid, then the other must certainly be as well. We might capture this observation with the following rule:
{{P'}} c {{Q}}
 P' (hoare_consequence_pre_equiv)  

{{P}} c {{Q}}
Taking this line of thought a bit further, we can see that strengthening the precondition or weakening the postcondition of a valid triple always produces another valid triple. This observation is captured by two Rules of Consequence.
{{P'}} c {{Q}}
 P' (hoare_consequence_pre)  

{{P}} c {{Q}}
{{P}} c {{Q'}}
Q'  Q (hoare_consequence_post)  

{{P}} c {{Q}}
Here are the formal versions:

Theorem hoare_consequence_pre : (P P' Q : Assertion) c,
  {{P'}} c {{Q}}
  P P'
  {{P}} c {{Q}}.
Proof.
  intros P P' Q c Hhoare Himp.
  intros st st' Hc HP. apply (Hhoare st st').
  assumption. apply Himp. assumption. Qed.

Theorem hoare_consequence_post : (P Q Q' : Assertion) c,
  {{P}} c {{Q'}}
  Q' Q
  {{P}} c {{Q}}.
Proof.
  intros P Q Q' c Hhoare Himp.
  intros st st' Hc HP.
  apply Himp.
  apply (Hhoare st st').
  assumption. assumption. Qed.

For example, we might use the first consequence rule like this:
                {True }
                {{ 1 = 1 }
    X ::= 1
                {X = 1 }}
Or, formally...

Example hoare_asgn_example1 :
  {{fun st => True}} (X ::= (ANum 1)) {{fun st => st X = 1}}.
Proof.
  apply hoare_consequence_pre
    with (P' := (fun st => st X = 1) [X ANum 1]).
  apply hoare_asgn.
  intros st H. unfold assn_sub, update. simpl. reflexivity.
Qed.

Finally, for convenience in some proofs, we can state a "combined" rule of consequence that allows us to vary both the precondition and the postcondition.
{{P'}} c {{Q'}}
 P'
Q'  Q (hoare_consequence)  

{{P}} c {{Q}}

Theorem hoare_consequence : (P P' Q Q' : Assertion) c,
  {{P'}} c {{Q'}}
  P P'
  Q' Q
  {{P}} c {{Q}}.
Proof.
  intros P P' Q Q' c Hht HPP' HQ'Q.
  apply hoare_consequence_pre with (P' := P').
  apply hoare_consequence_post with (Q' := Q').
  assumption. assumption. assumption. Qed.

Digression: The eapply Tactic

This is a good moment to introduce another convenient feature of Coq. We had to write "with (P' := ...)" explicitly in the proof of hoare_asgn_example1 and hoare_consequence above, to make sure that all of the metavariables in the premises to the hoare_consequence_pre rule would be set to specific values. (Since P' doesn't appear in the conclusion of hoare_consequence_pre, the process of unifying the conclusion with the current goal doesn't constrain P' to a specific assertion.)
This is a little annoying, both because the assertion is a bit long and also because for hoare_asgn_example1 the very next thing we are going to do — applying the hoare_asgn rule — will tell us exactly what it should be! We can use eapply instead of apply to tell Coq, essentially, "Be patient: The missing part is going to be filled in soon."

Example hoare_asgn_example1' :
  {{fun st => True}}
  (X ::= (ANum 1))
  {{fun st => st X = 1}}.
Proof.
  eapply hoare_consequence_pre.
  apply hoare_asgn.
  intros st H. reflexivity. Qed.

In general, eapply H tactic works just like apply H except that, instead of failing if unifying the goal with the conclusion of H does not determine how to instantiate all of the variables appearing in the premises of H, eapply H will replace these variables with so-called existential variables (written ?nnn) as placeholders for expressions that will be determined (by further unification) later in the proof.
In order for Qed to succeed, all existential variables need to be determined by the end of the proof. Otherwise Coq will (rightly) refuse to accept the proof. Remember that the Coq tactics build proof objects, and proof objects containing existential variables are not complete.

Lemma silly1 : (P : nat nat Prop) (Q : nat Prop),
  (x y : nat, P x y)
  (x y : nat, P x y Q x)
  Q 42.
Proof.
  intros P Q HP HQ. eapply HQ. apply HP.

Coq gives a warning after apply HP:
     No more subgoals but non-instantiated existential variables:
     Existential 1 =
     ?171 : [P : nat  nat  Prop
             Q : nat  Prop
             HP : x y : natP x y
             HQ : x y : natP x y  Q x  nat
  
     (dependent evars: ?171 open,)

     You can use Grab Existential Variables.
Trying to finish the proof with Qed gives an error:
    Error: Attempt to save a proof with existential variables still
    non-instantiated

Abort.

An additional constraint is that existential variables cannot be instantiated with terms containing (ordinary) variables that did not exist at the time the existential variable was created.

Lemma silly2 :
  (P : nat nat Prop) (Q : nat Prop),
  (y, P 42 y)
  (x y : nat, P x y Q x)
  Q 42.
Proof.
  intros P Q HP HQ. eapply HQ. destruct HP as [y HP'].
Doing apply HP' above fails with the following error:
     ErrorImpossible to unify "?175" with "y".
In this case there is an easy fix: doing destruct HP before doing eapply HQ.

Abort.

Lemma silly2_fixed :
  (P : nat nat Prop) (Q : nat Prop),
  (y, P 42 y)
  (x y : nat, P x y Q x)
  Q 42.
Proof.
  intros P Q HP HQ. destruct HP as [y HP'].
  eapply HQ. apply HP'.
Qed.

In the last step we did apply HP' which unifies the existential variable in the goal with the variable y. The assumption tactic doesn't work in this case, since it cannot handle existential variables. However, Coq also provides an eassumption tactic that solves the goal if one of the premises matches the goal up to instantiations of existential variables. We can use it instead of apply HP'.

Lemma silly2_eassumption : (P : nat nat Prop) (Q : nat Prop),
  (y, P 42 y)
  (x y : nat, P x y Q x)
  Q 42.
Proof.
  intros P Q HP HQ. destruct HP as [y HP']. eapply HQ. eassumption.
Qed.

Exercise: 2 stars (hoare_asgn_examples_2)

Translate these informal Hoare triples...
       {X + 1 <= 5 }}  X ::= X + 1  {X <= 5 }}
       {{ 0 <= 3  3 <= 5 }}  X ::= 3  {{ 0 <= X  X <= 5 }}
...into formal statements and use hoare_asgn and hoare_consequence_pre to prove them.

(* FILL IN HERE *)

Skip

Since SKIP doesn't change the state, it preserves any property P:
   (hoare_skip)  

{{ P }} SKIP {{ P }}

Theorem hoare_skip : P,
     {{P}} SKIP {{P}}.
Proof.
  intros P st st' H HP. inversion H. subst.
  assumption. Qed.

Sequencing

More interestingly, if the command c1 takes any state where P holds to a state where Q holds, and if c2 takes any state where Q holds to one where R holds, then doing c1 followed by c2 will take any state where P holds to one where R holds:
{{ P }} c1 {{ Q }}
{{ Q }} c2 {{ R }} (hoare_seq)  

{{ P }} c1;;c2 {{ R }}

Theorem hoare_seq : P Q R c1 c2,
     {{Q}} c2 {{R}}
     {{P}} c1 {{Q}}
     {{P}} c1;;c2 {{R}}.
Proof.
  intros P Q R c1 c2 H1 H2 st st' H12 Pre.
  inversion H12; subst.
  apply (H1 st'0 st'); try assumption.
  apply (H2 st st'0); assumption. Qed.

Note that, in the formal rule hoare_seq, the premises are given in "backwards" order (c2 before c1). This matches the natural flow of information in many of the situations where we'll use the rule: the natural way to construct a Hoare-logic proof is to begin at the end of the program (with the final postcondition) and push postconditions backwards through commands until we reach the beginning.
Informally, a nice way of recording a proof using the sequencing rule is as a "decorated program" where the intermediate assertion Q is written between c1 and c2:
      {a = n }}
    X ::= a;;
      {X = n }}      <---- decoration for Q
    SKIP
      {X = n }}

Example hoare_asgn_example3 : a n,
  {{fun st => aeval st a = n}}
  (X ::= a;; SKIP)
  {{fun st => st X = n}}.
Proof.
  intros a n. eapply hoare_seq.
  Case "right part of seq".
    apply hoare_skip.
  Case "left part of seq".
    eapply hoare_consequence_pre. apply hoare_asgn.
    intros st H. subst. reflexivity. Qed.

You will most often use hoare_seq and hoare_consequence_pre in conjunction with the eapply tactic, as done above.

Exercise: 2 stars (hoare_asgn_example4)

Translate this "decorated program" into a formal proof:
                   {True }
                   {{ 1 = 1 }}
    X ::= 1;;
                   {X = 1 }
                   {X = 1  2 = 2 }}
    Y ::= 2
                   {X = 1  Y = 2 }}

Example hoare_asgn_example4 :
  {{fun st => True}} (X ::= (ANum 1);; Y ::= (ANum 2))
  {{fun st => st X = 1 st Y = 2}}.
Proof.
  (* FILL IN HERE *) Admitted.

Exercise: 3 stars (swap_exercise)

Write an Imp program c that swaps the values of X and Y and show (in Coq) that it satisfies the following specification:
      {{X <= Y}c {{Y <= X}}

Definition swap_program : com :=
  (* FILL IN HERE *) admit.

Theorem swap_exercise :
  {{fun st => st X <= st Y}}
  swap_program
  {{fun st => st Y <= st X}}.
Proof.
  (* FILL IN HERE *) Admitted.

Exercise: 3 stars (hoarestate1)

Explain why the following proposition can't be proven:
      (a : aexp) (n : nat),
         {{fun st => aeval st a = n}}
         (X ::= (ANum 3);; Y ::= a)
         {{fun st => st Y = n}}.

(* FILL IN HERE *)

Conditionals

What sort of rule do we want for reasoning about conditional commands? Certainly, if the same assertion Q holds after executing either branch, then it holds after the whole conditional. So we might be tempted to write:
{{P}} c1 {{Q}}
{{P}} c2 {{Q}}  

{{P}} IFB b THEN c1 ELSE c2 {{Q}}
However, this is rather weak. For example, using this rule, we cannot show that:
     {True }
     IFB X == 0
     THEN Y ::= 2
     ELSE Y ::= X + 1 
     FI
     {X <= Y }}
since the rule tells us nothing about the state in which the assignments take place in the "then" and "else" branches.
But we can actually say something more precise. In the "then" branch, we know that the boolean expression b evaluates to true, and in the "else" branch, we know it evaluates to false. Making this information available in the premises of the rule gives us more information to work with when reasoning about the behavior of c1 and c2 (i.e., the reasons why they establish the postcondition Q).
{{P   b}} c1 {{Q}}
{{P  ~b}} c2 {{Q}} (hoare_if)  

{{P}} IFB b THEN c1 ELSE c2 FI {{Q}}
To interpret this rule formally, we need to do a little work. Strictly speaking, the assertion we've written, P b, is the conjunction of an assertion and a boolean expression — i.e., it doesn't typecheck. To fix this, we need a way of formally "lifting" any bexp b to an assertion. We'll write bassn b for the assertion "the boolean expression b evaluates to true (in the given state)."

Definition bassn b : Assertion :=
  fun st => (beval st b = true).

A couple of useful facts about bassn:

Lemma bexp_eval_true : b st,
  beval st b = true (bassn b) st.
Proof.
  intros b st Hbe.
  unfold bassn. assumption. Qed.

Lemma bexp_eval_false : b st,
  beval st b = false ~ ((bassn b) st).
Proof.
  intros b st Hbe contra.
  unfold bassn in contra.
  rewrite contra in Hbe. inversion Hbe. Qed.

Now we can formalize the Hoare proof rule for conditionals and prove it correct.

Theorem hoare_if : P Q b c1 c2,
  {{fun st => P st bassn b st}} c1 {{Q}}
  {{fun st => P st ~(bassn b st)}} c2 {{Q}}
  {{P}} (IFB b THEN c1 ELSE c2 FI) {{Q}}.
Proof.
  intros P Q b c1 c2 HTrue HFalse st st' HE HP.
  inversion HE; subst.
  Case "b is true".
    apply (HTrue st st').
      assumption.
      split. assumption.
             apply bexp_eval_true. assumption.
  Case "b is false".
    apply (HFalse st st').
      assumption.
      split. assumption.
             apply bexp_eval_false. assumption. Qed.

Here is a formal proof that the program we used to motivate the rule satisfies the specification we gave.

Example if_example :
    {{fun st => True}}
  IFB (BEq (AId X) (ANum 0))
    THEN (Y ::= (ANum 2))
    ELSE (Y ::= APlus (AId X) (ANum 1))
  FI
    {{fun st => st X <= st Y}}.
Proof.
  (* WORKED IN CLASS *)
  apply hoare_if.
  Case "Then".
    eapply hoare_consequence_pre. apply hoare_asgn.
    unfold bassn, assn_sub, update, assert_implies.
    simpl. intros st [_ H].
    apply beq_nat_true in H.
    rewrite H. omega.
  Case "Else".
    eapply hoare_consequence_pre. apply hoare_asgn.
    unfold assn_sub, update, assert_implies.
    simpl; intros st _. omega.
Qed.

Exercise: 2 stars (if_minus_plus)

Prove the following hoare triple using hoare_if:

Theorem if_minus_plus :
  {{fun st => True}}
  IFB (BLe (AId X) (AId Y))
    THEN (Z ::= AMinus (AId Y) (AId X))
    ELSE (Y ::= APlus (AId X) (AId Z))
  FI
  {{fun st => st Y = st X + st Z}}.
Proof.
  (* FILL IN HERE *) Admitted.

Exercise: One-sided conditionals

Exercise: 4 stars (if1_hoare)

In this exercise we consider extending Imp with "one-sided conditionals" of the form IF1 b THEN c FI. Here b is a boolean expression, and c is a command. If b evaluates to true, then command c is evaluated. If b evaluates to false, then IF1 b THEN c FI does nothing.
We recommend that you do this exercise before the ones that follow, as it should help solidify your understanding of the material.
The first step is to extend the syntax of commands and introduce the usual notations. (We've done this for you. We use a separate module to prevent polluting the global name space.)

Module If1.

Inductive com : Type :=
  | CSkip : com
  | CAss : id aexp com
  | CSeq : com com com
  | CIf : bexp com com com
  | CWhile : bexp com com
  | CIf1 : bexp com com.

Tactic Notation "com_cases" tactic(first) ident(c) :=
  first;
  [ Case_aux c "SKIP" | Case_aux c "::=" | Case_aux c ";"
  | Case_aux c "IFB" | Case_aux c "WHILE" | Case_aux c "CIF1" ].

Notation "'SKIP'" :=
  CSkip.
Notation "c1 ;; c2" :=
  (CSeq c1 c2) (at level 80, right associativity).
Notation "X '::=' a" :=
  (CAss X a) (at level 60).
Notation "'WHILE' b 'DO' c 'END'" :=
  (CWhile b c) (at level 80, right associativity).
Notation "'IFB' e1 'THEN' e2 'ELSE' e3 'FI'" :=
  (CIf e1 e2 e3) (at level 80, right associativity).
Notation "'IF1' b 'THEN' c 'FI'" :=
  (CIf1 b c) (at level 80, right associativity).

Next we need to extend the evaluation relation to accommodate IF1 branches. This is for you to do... What rule(s) need to be added to ceval to evaluate one-sided conditionals?

Reserved Notation "c1 '/' st '' st'" (at level 40, st at level 39).

Inductive ceval : com state state Prop :=
  | E_Skip : st : state, SKIP / st st
  | E_Ass : (st : state) (a1 : aexp) (n : nat) (X : id),
            aeval st a1 = n (X ::= a1) / st update st X n
  | E_Seq : (c1 c2 : com) (st st' st'' : state),
            c1 / st st' c2 / st' st'' (c1 ;; c2) / st st''
  | E_IfTrue : (st st' : state) (b1 : bexp) (c1 c2 : com),
               beval st b1 = true
               c1 / st st' (IFB b1 THEN c1 ELSE c2 FI) / st st'
  | E_IfFalse : (st st' : state) (b1 : bexp) (c1 c2 : com),
                beval st b1 = false
                c2 / st st' (IFB b1 THEN c1 ELSE c2 FI) / st st'
  | E_WhileEnd : (b1 : bexp) (st : state) (c1 : com),
                 beval st b1 = false (WHILE b1 DO c1 END) / st st
  | E_WhileLoop : (st st' st'' : state) (b1 : bexp) (c1 : com),
                  beval st b1 = true
                  c1 / st st'
                  (WHILE b1 DO c1 END) / st' st''
                  (WHILE b1 DO c1 END) / st st''
(* FILL IN HERE *)

  where "c1 '/' st '' st'" := (ceval c1 st st').

Tactic Notation "ceval_cases" tactic(first) ident(c) :=
  first;
  [ Case_aux c "E_Skip" | Case_aux c "E_Ass" | Case_aux c "E_Seq"
  | Case_aux c "E_IfTrue" | Case_aux c "E_IfFalse"
  | Case_aux c "E_WhileEnd" | Case_aux c "E_WhileLoop"
  (* FILL IN HERE *)
  ].

Now we repeat (verbatim) the definition and notation of Hoare triples.

Definition hoare_triple (P:Assertion) (c:com) (Q:Assertion) : Prop :=
  st st',
       c / st st'
       P st
       Q st'.

Notation "{{ P }} c {{ Q }}" := (hoare_triple P c Q)
                                  (at level 90, c at next level)
                                  : hoare_spec_scope.

Finally, we (i.e., you) need to state and prove a theorem, hoare_if1, that expresses an appropriate Hoare logic proof rule for one-sided conditionals. Try to come up with a rule that is both sound and as precise as possible.

(* FILL IN HERE *)

For full credit, prove formally that your rule is precise enough to show the following valid Hoare triple:
  {X + Y = Z }}
  IF1 Y <> 0 THEN
    X ::= X + Y
  FI
  {X = Z }}
Hint: Your proof of this triple may need to use the other proof rules also. Because we're working in a separate module, you'll need to copy here the rules you find necessary.

Lemma hoare_if1_good :
  {{ fun st => st X + st Y = st Z }}
  IF1 BNot (BEq (AId Y) (ANum 0)) THEN
    X ::= APlus (AId X) (AId Y)
  FI
  {{ fun st => st X = st Z }}.
Proof. (* FILL IN HERE *) Admitted.

End If1.

Loops

Finally, we need a rule for reasoning about while loops.
Suppose we have a loop
      WHILE b DO c END
and we want to find a pre-condition P and a post-condition Q such that
      {{P}WHILE b DO c END {{Q}
is a valid triple.
First of all, let's think about the case where b is false at the beginning — i.e., let's assume that the loop body never executes at all. In this case, the loop behaves like SKIP, so we might be tempted to write
      {{P}WHILE b DO c END {{P}}.
But, as we remarked above for the conditional, we know a little more at the end — not just P, but also the fact that b is false in the current state. So we can enrich the postcondition a little:
      {{P}WHILE b DO c END {{P  ~b}}
What about the case where the loop body does get executed? In order to ensure that P holds when the loop finally exits, we certainly need to make sure that the command c guarantees that P holds whenever c is finished. Moreover, since P holds at the beginning of the first execution of c, and since each execution of c re-establishes P when it finishes, we can always assume that P holds at the beginning of c. This leads us to the following rule:
{{P}} c {{P}}  

{{P}} WHILE b DO c END {{P  ~b}}
This is almost the rule we want, but again it can be improved a little: at the beginning of the loop body, we know not only that P holds, but also that the guard b is true in the current state. This gives us a little more information to use in reasoning about c (showing that it establishes the invariant by the time it finishes). This gives us the final version of the rule:
{{P  b}} c {{P}} (hoare_while)  

{{P}} WHILE b DO c END {{P  ~b}}
The proposition P is called an invariant of the loop.
One subtlety in the terminology is that calling some assertion P a "loop invariant" doesn't just mean that it is preserved by the body of the loop in question (i.e., {{P}} c {{P}}, where c is the loop body), but rather that P together with the fact that the loop's guard is true is a sufficient precondition for c to ensure P as a postcondition.
This is a slightly (but significantly) weaker requirement. For example, if P is the assertion X = 0, then P is an invariant of the loop
    WHILE X = 2 DO X := 1 END
although it is clearly not preserved by the body of the loop.

Lemma hoare_while : P b c,
  {{fun st => P st bassn b st}} c {{P}}
  {{P}} WHILE b DO c END {{fun st => P st ~ (bassn b st)}}.
Proof.
  intros P b c Hhoare st st' He HP.
  (* Like we've seen before, we need to reason by induction 
     on He, because, in the "keep looping" case, its hypotheses 
     talk about the whole loop instead of just c *)

  remember (WHILE b DO c END) as wcom eqn:Heqwcom.
  ceval_cases (induction He) Case;
    try (inversion Heqwcom); subst; clear Heqwcom.

  Case "E_WhileEnd".
    split. assumption. apply bexp_eval_false. assumption.

  Case "E_WhileLoop".
    apply IHHe2. reflexivity.
    apply (Hhoare st st'). assumption.
      split. assumption. apply bexp_eval_true. assumption.
Qed.

Example while_example :
    {{fun st => st X <= 3}}
  WHILE (BLe (AId X) (ANum 2))
  DO X ::= APlus (AId X) (ANum 1) END
    {{fun st => st X = 3}}.
Proof.
  eapply hoare_consequence_post.
  apply hoare_while.
  eapply hoare_consequence_pre.
  apply hoare_asgn.
  unfold bassn, assn_sub, assert_implies, update. simpl.
    intros st [H1 H2]. apply ble_nat_true in H2. omega.
  unfold bassn, assert_implies. intros st [Hle Hb].
    simpl in Hb. destruct (ble_nat (st X) 2) eqn : Heqle.
    apply ex_falso_quodlibet. apply Hb; reflexivity.
    apply ble_nat_false in Heqle. omega.
Qed.

We can use the while rule to prove the following Hoare triple, which may seem surprising at first...

Theorem always_loop_hoare : P Q,
  {{P}} WHILE BTrue DO SKIP END {{Q}}.
Proof.
  (* WORKED IN CLASS *)
  intros P Q.
  apply hoare_consequence_pre with (P' := fun st : state => True).
  eapply hoare_consequence_post.
  apply hoare_while.
  Case "Loop body preserves invariant".
    apply hoare_post_true. intros st. apply I.
  Case "Loop invariant and negated guard imply postcondition".
    simpl. intros st [Hinv Hguard].
    apply ex_falso_quodlibet. apply Hguard. reflexivity.
  Case "Precondition implies invariant".
    intros st H. constructor. Qed.

Of course, this result is not surprising if we remember that the definition of hoare_triple asserts that the postcondition must hold only when the command terminates. If the command doesn't terminate, we can prove anything we like about the post-condition.
Hoare rules that only talk about terminating commands are often said to describe a logic of "partial" correctness. It is also possible to give Hoare rules for "total" correctness, which build in the fact that the commands terminate. However, in this course we will only talk about partial correctness.

Exercise: REPEAT


Module RepeatExercise.

Exercise: 4 stars, advanced (hoare_repeat)

In this exercise, we'll add a new command to our language of commands: REPEAT c UNTIL a END. You will write the evaluation rule for repeat and add a new Hoare rule to the language for programs involving it.

Inductive com : Type :=
  | CSkip : com
  | CAsgn : id aexp com
  | CSeq : com com com
  | CIf : bexp com com com
  | CWhile : bexp com com
  | CRepeat : com bexp com.

REPEAT behaves like WHILE, except that the loop guard is checked after each execution of the body, with the loop repeating as long as the guard stays false. Because of this, the body will always execute at least once.

Tactic Notation "com_cases" tactic(first) ident(c) :=
  first;
  [ Case_aux c "SKIP" | Case_aux c "::=" | Case_aux c ";"
  | Case_aux c "IFB" | Case_aux c "WHILE"
  | Case_aux c "CRepeat" ].

Notation "'SKIP'" :=
  CSkip.
Notation "c1 ;; c2" :=
  (CSeq c1 c2) (at level 80, right associativity).
Notation "X '::=' a" :=
  (CAsgn X a) (at level 60).
Notation "'WHILE' b 'DO' c 'END'" :=
  (CWhile b c) (at level 80, right associativity).
Notation "'IFB' e1 'THEN' e2 'ELSE' e3 'FI'" :=
  (CIf e1 e2 e3) (at level 80, right associativity).
Notation "'REPEAT' e1 'UNTIL' b2 'END'" :=
  (CRepeat e1 b2) (at level 80, right associativity).

Add new rules for REPEAT to ceval below. You can use the rules for WHILE as a guide, but remember that the body of a REPEAT should always execute at least once, and that the loop ends when the guard becomes true. Then update the ceval_cases tactic to handle these added cases.

Inductive ceval : state com state Prop :=
  | E_Skip : st,
      ceval st SKIP st
  | E_Ass : st a1 n X,
      aeval st a1 = n
      ceval st (X ::= a1) (update st X n)
  | E_Seq : c1 c2 st st' st'',
      ceval st c1 st'
      ceval st' c2 st''
      ceval st (c1 ;; c2) st''
  | E_IfTrue : st st' b1 c1 c2,
      beval st b1 = true
      ceval st c1 st'
      ceval st (IFB b1 THEN c1 ELSE c2 FI) st'
  | E_IfFalse : st st' b1 c1 c2,
      beval st b1 = false
      ceval st c2 st'
      ceval st (IFB b1 THEN c1 ELSE c2 FI) st'
  | E_WhileEnd : b1 st c1,
      beval st b1 = false
      ceval st (WHILE b1 DO c1 END) st
  | E_WhileLoop : st st' st'' b1 c1,
      beval st b1 = true
      ceval st c1 st'
      ceval st' (WHILE b1 DO c1 END) st''
      ceval st (WHILE b1 DO c1 END) st''
(* FILL IN HERE *)
.

Tactic Notation "ceval_cases" tactic(first) ident(c) :=
  first;
  [ Case_aux c "E_Skip" | Case_aux c "E_Ass"
  | Case_aux c "E_Seq"
  | Case_aux c "E_IfTrue" | Case_aux c "E_IfFalse"
  | Case_aux c "E_WhileEnd" | Case_aux c "E_WhileLoop"
(* FILL IN HERE *)
].

A couple of definitions from above, copied here so they use the new ceval.

Notation "c1 '/' st '' st'" := (ceval st c1 st')
                                 (at level 40, st at level 39).

Definition hoare_triple (P:Assertion) (c:com) (Q:Assertion)
                        : Prop :=
  st st', (c / st st') P st Q st'.

Notation "{{ P }} c {{ Q }}" :=
  (hoare_triple P c Q) (at level 90, c at next level).

To make sure you've got the evaluation rules for REPEAT right, prove that ex1_repeat evaluates correctly.

Definition ex1_repeat :=
  REPEAT
    X ::= ANum 1;;
    Y ::= APlus (AId Y) (ANum 1)
  UNTIL (BEq (AId X) (ANum 1)) END.

Theorem ex1_repeat_works :
  ex1_repeat / empty_state
               update (update empty_state X 1) Y 1.
Proof.
  (* FILL IN HERE *) Admitted.

Now state and prove a theorem, hoare_repeat, that expresses an appropriate proof rule for repeat commands. Use hoare_while as a model, and try to make your rule as precise as possible.

(* FILL IN HERE *)

For full credit, make sure (informally) that your rule can be used to prove the following valid Hoare triple:
  {X > 0 }}
  REPEAT
    Y ::= X;;
    X ::= X - 1
  UNTIL X = 0 END
  {X = 0  Y > 0 }}

End RepeatExercise.

Exercise: HAVOC

Exercise: 3 stars (himp_hoare)

In this exercise, we will derive proof rules for the HAVOC command which we studied in the last chapter. First, we enclose this work in a separate module, and recall the syntax and big-step semantics of Himp commands.

Module Himp.

Inductive com : Type :=
  | CSkip : com
  | CAsgn : id aexp com
  | CSeq : com com com
  | CIf : bexp com com com
  | CWhile : bexp com com
  | CHavoc : id com.

Tactic Notation "com_cases" tactic(first) ident(c) :=
  first;
  [ Case_aux c "SKIP" | Case_aux c "::=" | Case_aux c ";"
  | Case_aux c "IFB" | Case_aux c "WHILE" | Case_aux c "HAVOC" ].

Notation "'SKIP'" :=
  CSkip.
Notation "X '::=' a" :=
  (CAsgn X a) (at level 60).
Notation "c1 ;; c2" :=
  (CSeq c1 c2) (at level 80, right associativity).
Notation "'WHILE' b 'DO' c 'END'" :=
  (CWhile b c) (at level 80, right associativity).
Notation "'IFB' e1 'THEN' e2 'ELSE' e3 'FI'" :=
  (CIf e1 e2 e3) (at level 80, right associativity).
Notation "'HAVOC' X" := (CHavoc X) (at level 60).

Reserved Notation "c1 '/' st '' st'" (at level 40, st at level 39).

Inductive ceval : com state state Prop :=
  | E_Skip : st : state, SKIP / st st
  | E_Ass : (st : state) (a1 : aexp) (n : nat) (X : id),
            aeval st a1 = n (X ::= a1) / st update st X n
  | E_Seq : (c1 c2 : com) (st st' st'' : state),
            c1 / st st' c2 / st' st'' (c1 ;; c2) / st st''
  | E_IfTrue : (st st' : state) (b1 : bexp) (c1 c2 : com),
               beval st b1 = true
               c1 / st st' (IFB b1 THEN c1 ELSE c2 FI) / st st'
  | E_IfFalse : (st st' : state) (b1 : bexp) (c1 c2 : com),
                beval st b1 = false
                c2 / st st' (IFB b1 THEN c1 ELSE c2 FI) / st st'
  | E_WhileEnd : (b1 : bexp) (st : state) (c1 : com),
                 beval st b1 = false (WHILE b1 DO c1 END) / st st
  | E_WhileLoop : (st st' st'' : state) (b1 : bexp) (c1 : com),
                  beval st b1 = true
                  c1 / st st'
                  (WHILE b1 DO c1 END) / st' st''
                  (WHILE b1 DO c1 END) / st st''
  | E_Havoc : (st : state) (X : id) (n : nat),
              (HAVOC X) / st update st X n

  where "c1 '/' st '' st'" := (ceval c1 st st').

Tactic Notation "ceval_cases" tactic(first) ident(c) :=
  first;
  [ Case_aux c "E_Skip" | Case_aux c "E_Ass" | Case_aux c "E_Seq"
  | Case_aux c "E_IfTrue" | Case_aux c "E_IfFalse"
  | Case_aux c "E_WhileEnd" | Case_aux c "E_WhileLoop"
  | Case_aux c "E_Havoc" ].

The definition of Hoare triples is exactly as before. Unlike our notion of program equivalence, which had subtle consequences with occassionally nonterminating commands (exercise havoc_diverge), this definition is still fully satisfactory. Convince yourself of this before proceeding.

Definition hoare_triple (P:Assertion) (c:com) (Q:Assertion) : Prop :=
  st st', c / st st' P st Q st'.

Notation "{{ P }} c {{ Q }}" := (hoare_triple P c Q)
                                  (at level 90, c at next level)
                                  : hoare_spec_scope.

Complete the Hoare rule for HAVOC commands below by defining havoc_pre and prove that the resulting rule is correct.

Definition havoc_pre (X : id) (Q : Assertion) : Assertion :=
(* FILL IN HERE *) admit.

Theorem hoare_havoc : (Q : Assertion) (X : id),
  {{ havoc_pre X Q }} HAVOC X {{ Q }}.
Proof.
  (* FILL IN HERE *) Admitted.

End Himp.

Review

Above, we've introduced Hoare Logic as a tool to reasoning about Imp programs. In the reminder of this chapter we will explore a systematic way to use Hoare Logic to prove properties about programs. The rules of Hoare Logic are the following:
   (hoare_asgn)  

{{Q [X  a]}} X::=a {{Q}}
   (hoare_skip)  

{{ P }} SKIP {{ P }}
{{ P }} c1 {{ Q }}
{{ Q }} c2 {{ R }} (hoare_seq)  

{{ P }} c1;;c2 {{ R }}
{{P   b}} c1 {{Q}}
{{P  ~b}} c2 {{Q}} (hoare_if)  

{{P}} IFB b THEN c1 ELSE c2 FI {{Q}}
{{P  b}} c {{P}} (hoare_while)  

{{P}} WHILE b DO c END {{P  ~b}}
{{P'}} c {{Q'}}
 P'
Q'  Q (hoare_consequence)  

{{P}} c {{Q}}
In the next chapter, we'll see how these rules are used to prove that programs satisfy specifications of their behavior.

(* $Date: 2013-07-18 09:59:22 -0400 (Thu, 18 Jul 2013) $ *)