USTC Summer Seminar on Paper Reading 2014

(July 26-28, 2014)


Resources for Computer Graphics maintained by Ke-Sen Huang: http://kesen.realtimerendering.com/

Siggraph 2014: http://kesen.realtimerendering.com/sig2014.html

 


论文报告安排

 

时间

报告人

主题

726

周六

08:00-09:30

徐文鹏

Fabrication-1

09:30-10:15

周杰

Fabrication-2

10:15-11:00

刘郑

Reconstruction-1

11:00-11:30

陆炎

Controlling Character

11:30-12:00

柴双明

Game&Design

14:00-15:30

李建方

Simulation

15:30-16:15

丁超

Interactive Modeling

16:15-17:00

刘子舜

NPR

17:00-17:30

李航

Displays

17:30-18:00

陈岩

Computational Sensing

727

周日

08:00-09:30

刘敏

Geometry Processing

09:30-10:30

刘源

Reconstruction-2

10:30-11:00

杜冬

Video Applications

11:00-11:30

产海林

Animating Characters

11:30-12:00

吴美娟

Changing Your Perception

14:00-15:30

徐琳琳

Layout building & Scenes

15:30-16:15

张王宇

Image tricks

16:15-17:00

李浩

Depth for All Occasions

17:00-17:30

董智超

Subspace & Spacetime

17:30-18:00

颜智培

Sampling & Spectra

728

周一

08:00-09:30

王春雪

Distortion&Mappings

09:30-10:15

蒋罗

Geometry Processing

10:15-11:00

单文

Shape Analysis

11:00-11:30

夏熙

Sound & Light

11:30-12:00

高瑞良

Stretching & Flowing

14:00-15:00

王睿旻

Shape collection

15:00-16:00

王少标

Faces

16:00-16:30

罗翌新

Images

16:30-17:00

江博艺

Typography & Illustration

17:00-17:30

方清

Fluids

17:30-18:00

付钟奇

Hardware systems

 

 

刘郑 (Reconstruction) (4)

Continuous Projection for Fast L1 Reconstruction    

Reinhold PreinerOliver MattauschMurat Arikan (Vienna University of Technology), Renato Pajarola (University of Zurich), Michael Wimmer (Vienna University of Technology)

Floating Scale Surface Reconstruction    

Simon FuhrmannMichael Goesele (TU Darmstadt)

Point Morphology    

Stephane Calderon, Tamy Boubekeur (Telecom ParisTech)

Robust and Accurate Skeletal Rigging from Mesh Sequences

Binh Huy LeZhigang Deng (Univesity of Houston)

 

刘源 (Reconstruction) (5)

Real-Time Non-Rigid Reconstruction Using an RGB-D Camera

Michael Zollhofer (Friedrich-Alexander-Universitat Erlangen-Nurnberg), Matthias Niesner (Stanford University), Shahram Izadi, Christoph Rehmann, Christopher Zach (Microsoft Research Cambridge), Matthew Fisher (Stanford University), Chenglei Wu (Max-Planck-Institut fur Informatik), Andrew Fitzgibbon (Microsoft Research Cambridge), Charles Loop (Microsoft Research), Christian Theobalt (Max-Planck-Institut fur Informatik), Marc Stamminger (Friedrich-Alexander-Universitat Erlangen-Nurnberg)

k-d Darts: Sampling by k-Dimensional Flat Searches   (TOG Paper)

Mohamed S. Ebeida (Sandia National Laboratories), Anjul Patney (University of California, Davis), Scott A. Mitchell, Keith R. Dalbey (Sandia National Laboratories), Andrew A. Davidson, John D. Owens(University of California, Davis)

Efficient Penetration Depth Computation using Active Learning (SigAsia 2013)

Jia Pan, Xinyu Zhang, Dinesh Manocha (University of North Carolina at Chapel Hill)

3D Wikipedia: Using Online Text to Automatically Label and Navigate Reconstructed Geometry (SigAsia 2013)

Bryan C. Russell, Ricardo Martin-Brualla, Daniel J. Butler, Steven M. Seitz, Luke Zettlemoyer (University of Washington)

Projective Analysis for 3D Shape Segmentation (SigAsia 2013)

Yunhai Wang (Shenzhen VisuCA Key Lab/SIAT), Minglun Gong (Memorial University of Newfoundland), Tianhua Wang (Shenzhen VisuCA Key Lab/SIAT / Jilin University), Daniel Cohen-Or (Tel Aviv University), Hao Zhang (Simon Fraser University), Baoquan Chen (Shenzhen VisuCA Key Lab/SIAT / Shandong University)

 

徐文鹏(Fabircation) (8)

Wire Mesh Design

Akash Garg (Columbia University), Andrew Sageman-Furnas (University of Gottingen), Bailin Deng (EPFL), Yonghao YueEitan Grinspun (Columbia University), Mark Pauly (EPFLMax Wardetzky (University of Gottingen)

Design and Fabrication by Example

Adriana Schulz (MIT CSAIL), Ariel Shamir (Interdisciplinary CenterDavid LevinPitchaya Sitthi-AmornWojciech Matusik (MIT CSAIL)

Designing Inflatable Structures

Melina Skouras (ETH Zurich and Disney Research Zurich), Bernhard ThomaszewskiPeter Kaufmann (Disney Research Zurich), Akash Garg (Columbia University), Bernd Bickel (Disney Research Zurich), Eitan Grinspun (Columbia University), Markus Gross (ETH Zurich and Disney Research Zurich)

Boxelization: Folding 3D Objects Into Boxes 

Yahan Zhou (Disney Research), Shinjiro SuedaWojciech Matusik (MIT CSAIL and Disney ResearchAriel Shamir (Interdisciplinary Center and Disney Research)

Bridging the Gap: Automated Steady Scaffoldings for 3D Printing

Jeremie Dumas (Universite de Lorraine and INRIA), Jean Hergel, Sylvain Lefebvre (INRIA and Universite de Lorraine)

An Asymptotic Numerical Method for Inverse Elastic Shape Design     

Xiang Chen (Zhejiang University), Changxi Zheng (Columbia University), Weiwei Xu (Hangzhou Normal University), Kun Zhou (Zhejiang University)

Spin-It: Optimizing Moment of Inertia for Spinnable Objects

Moritz Bacher (Disney Research Zurich), Emily Whiting (ETH Zurich), Bernd Bickel (IST Austria), Olga Sorkine-Hornung (ETH Zurich)

Build-to-Last: Strength to Weight 3D Printed Objects  

Lin Lu (Shandong University), Andrei Sharf (Ben-Gurion University), Haisen Zhao, Yuan Wei, Qingnan Fan, Xuelin Chen (Shandong University), Yann Savoye (Ben-Gurion University), Changhe Tu (Shandong University), Daniel Cohen-Or (Tel Aviv University), Baoquan Chen (Shandong University)

 

王春雪Distortion&Mappings(8)

Provably Good Planar Mappings

Roi PoranneYaron Lipman (The Weizmann Institute of Science)

Controlling Singular Values with Semidefinite Programming 

Shahar Kovalsky, Noam AigermanRonen BasriYaron Lipman (The Weizmann Institute of Science)

Lifted Bijections for Low Distortion Surface Mappings 

Noam AigermanRoi PoranneYaron Lipman (The Weizmann Institute of Science)

Feature Matching With Bounded Distortion (TOG Paper)

Yaron Lipman, Stav Yagev, Roi Poranne (The Weizmann Institute of Science), David W. Jacobs (University of Maryland), Ronen Basri, (The Weizmann Institute of Science)

Diffusion Pruning for Rapidly and Robustly Selecting Global Correspondences using Local Isometry   (TOG Paper)

Gary K. L. Tam (Cardiff University and Swansea University), Ralph MartinPaul L. RosinYu-Kun Lai (Cardiff University)

Context-based Coherent Surface Completion  (TOG Paper)

Gur HararyAyellet Tal (Technion - Israel Institute of Technology), Eitan Grinspun (Columbia University)

Locally Injective Parametrization With Arbitrary Fixed Boundaries

Ofir Weber (Bar Ilan University), Denis Zorin (New York University)

Robust Field-Aligned Global Parametrization

Ashish Myles (Google Inc.), Nico Pietroni (Istituto di Scienza e Tecnologie dell'Informazione), Denis Zorin (New York University)

 

徐琳琳Layout building & Scenes(8)

Dynamic and Robust Local Clearance Triangulations

Marcelo Kallmann (University of California, Merced)

Edit Propagation using Geometric Relationship Functions  (TOG Paper)

Paul Guerrero (Vienna University of Technology and King Abdullah University of Science and Technology), Stefan Jeschke (IST Austria), Michael Wimmer (Vienna University of Technology), Peter Wonka (King Abdullah University of Science and Technology)

Indexing 3D Scenes Using the Interaction Bisector Surface  (TOG Paper)

Xi Zhao, He Wang, Taku Komura (University of Edinburgh)

Procedural design of exterior lighting for buildings with complex constraints  (TOG Paper)

Michael Schwarz (Esri R&D Center ZurichPeter Wonka (Arizona State University)

Computing layouts with deformable templates  

Chi-han Peng (Arizona State University), Yong-Liang Yang (KAUST), Peter Wonka (Arizona State University)

Inverse Procedural Modeling of Facade Layouts   

Fuzhang Wu (LIAMA-NLPR, CASIA / KAUST), Dong-Ming Yan (KAUST / LIAMA-NLPR, CASIA), Weiming Dong, Xiaopeng Zhang, (LIAMA-NLPR, CASIA), Peter Wonka (KAUST / Arizona State University)

Image Completion using Planar Structure Guidance 

Jia-Bin Huang (University of Illinois at Urbana-Champaign), Sing Bing Kang (Microsoft Research), Narendra Ahuja (University of Illinois at Urbana-Champaign), Johannes Kopf (Microsoft Research)

EZ-Sketching: Three-Level Optimization for Error-Tolerant Image Tracing

Qingkun Su (Hong Kong University of Science and Technology), Wing Ho Andy Li (City University of Hong Kong), Jue Wang (Adobe Research), Hongbo Fu (City University of Hong Kong)

 

 

李建方Simulation(8)

Animation of Deformable Bodies with Quadratic Bezier Finite Elements

Adam BargteilElaine Cohen (University of Utah)

Adaptive Tearing and Cracking of Thin Sheets 

Tobias PfaffRahul NarainJuan Miguel de JoyaJames O'Brien (University of California at Berkeley),

Multimaterial Mesh-Based Surface Tracking 

Fang Da, Christopher Batty (University of Waterloo), Eitan Grinspun (Columbia University)

Defending Continuous Collision Detection against Errors

Huamin Wang (Ohio State University)

Flower Modeling via X-ray Computed Tomography   

Takashi IjiriShin YoshizawaHideo Yokota (RIKEN), Takeo Igarashi (The University of Toky)

A Reduced Model for Interactive Hairs 

Menglei Chai (Zhejiang University), Changxi Zheng (Columbia University), Kun Zhou (Zhejiang University)

Adaptive Nonlinearity for Collisions in Complex Rod Assemblies

Danny Kaufman (Adobe Systems, Inc.), Rasmus Tamstorf (Walt Disney Animation Studios), Breannan Smith (Columbia University), Jean-Marie Aubry (Weta Digital), Eitan Grinspun (Columbia University)

Robust Hair Capture Using Simulated Examples 

Liwen HuChongyang Ma (University of Southern California), Linjie Luo (Adobe Research), Hao Li (University of Southern California)

 

刘敏Geometry Processing(8)

Topology-Varying 3D Shape Creation via Structural Blending 

Ibraheem AlhashimHonghua Li (Simon Fraser University), Kai Xu (National University of Defense Technology and VisuCA/SIAT), Junjie Cao (Dalian University of Technology), Rui Ma, Hao Zhang (Simon Fraser University)

Continuity Transition With a Single Regular Curved-Knot Spline Surface

Kan-Le ShiJun-Hai YongJia-Guang SunJean-Claude Paul (Tsinghua University, Beijing)

L1-based Construction of Polycube Maps from Complex Shapes (TOG Paper)

Jin Huang, Tengfei Jiang, Zeyun Shi (State Key Lab of CAD&CG, Zhejiang University), Yiying Tong (Michigan State University), Hujun Bao (State Key Lab of CAD&CG, Zhejiang University), Mathieu Desbrun(California Institute of Technology)

Harmonic Parameterization by Electrostatics (TOG Paper)

He Wang* (University of Edinburgh), Kirill Sidorov* (Cardiff University), Peter SandilandsTaku Komura (University of Edinburgh) (*joint first authors)

True2Form: 3D Curve Networks from 2D Sketches via Selective Regularization 

Baoxuan XuWilliam ChangAlla Sheffer (The University of British Columbia), Adrien Bousseau (INRIA), James McCraeKaran Singh (University of Toronto)

Frame Fields: Anisotropic and Non-Orthogonal Cross Fields 

Daniele Panozzo, (ETH Zurich), Enrico Puppo (Universita di Genova), Marco Tarini (Universita dell'Insubria, Varese), Olga Sorkine-Hornung (ETH Zurich)

Exploring Quadrangulations  (TOG Paper)

Chi-Han Peng (Arizona State University), Michael Barton, Caigui Jiang (King Abdullah University of Science and Technology), Peter Wonka (Arizona State University)

Robust Polylines Tracing for N-symmetry Direction Field on Triangulated Surfaces

Nicolas Ray (INRIA), Dmitry Sokolov (Universite de Lorraine)

 

单文Shape Analysis(4)

Near-Regular Structure Extraction Using Linear Programming  (TOG Paper)

Qixing HuangLeonidas Guibas (Stanford University), Niloy Mitra (University College London)

Relating Shapes via Geometric Symmetries and Regularities 

Art Tevs (Max-Planck-Institut fur Informatik), Qixing Huang, (Stanford University), Michael WandHans-Peter Seidel (Max-Planck-Institut fur Informatik), Leonidas Guibas (Stanford University)

Shape2Pose: Human-Centric Shape Analysis    

Vladimir G. Kim (Stanford University), Siddhartha Chaudhuri (Princeton University), Leonidas Guibas (Stanford University), Thomas Funkhouser (Princeton University)

Mesh saliency via spectral processing   (TOG Paper)

Ran Song, Yonghuai Liu (Aberystwyth University), Ralph MartinPaul L. Rosin, (Cardiff University)

 

王少标Faces(4)

Facial Performance Enhancement Using Dynamic Shape Space Analysis (TOG Paper)

Amit H. Bermano (ETH Zurich and Disney Research Zurich), Derek Bradley (Disney Research Zurich), Thabo BeelerFabio Zund (ETH Zurich and Disney Research Zurich), Derek Nowrouzezahrai (Disney Research Zurich and Universite de Montreal, Canada), Ilya Baran (Disney Research Zurich), Olga Sorkine-Hornung (ETH ZurichHanspeter Pfister (Harvard University), Markus Gross (ETH Zurich and Disney Research Zurich)

Controllable High-Fidelity Facial Performance Transfer

Feng Xu (Microsoft Research Asia), Yilong Liu (Tsinghua University, Beijing), Jinxiang Chai (Texas A&M University), Xin Tong (Microsoft Research Asia)

Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation     

Chen CaoQiming HouKun Zhou (Zhejiang University)

Rigid Stabilization of Facial Expressions

Thabo BeelerDerek Bradley (Disney Research Zurich),

 

张王宇Image tricks(4)

Automating Image Morphing using Structural Similarity on a Halfway Domain  (TOG Paper)

Jing Liao (Hong Kong University of Science and Technology), Rodolfo LimaDiego Nehab (IMPA), Hugues Hoppe (Microsoft Research), Pedro Sander (Hong Kong University of Science and Technology), Jinhui Yu (Zhejiang University)

3D Object Manipulation in a Single Image using Stock 3D Models 

Natasha KholgadeTomas Simon (Carnegie Mellon University), Alexei Efros (University of California at Berkeley), Yaser Sheikh, (Carnegie Mellon University)

Bilateral Texture Filtering

Hojin ChoHyunjoon Lee (Pohang University of Science and Technology), Henry Kang (University of Missouri - St. Louis), Seungyong Lee (Pohang University of Science and Technology)

Fast Local Laplacian Filters: Theory and Applications (TOG Paper)

Mathieu Aubry (INRIA), Sylvain Paris (Adobe Systems, Inc.), Samuel W. Hasinoff (Google), Jan Kautz (University College London), Fredo Durand (MIT CSAIL)

 

蒋罗Geometry Processing(4)

Form-finding with polyhedral meshes made simple 

Tang Chengcheng, Xiang Sun, Alexandra Gomes (King Abdullah University of Science and Technology), Johannes Wallner (TU Graz), Helmut Pottmann (King Abdullah University of Science and Technology andTU Wien)

Earth Mover's Distances on Discrete Surfaces 

Justin SolomonRaif RustamovLeonidas GuibasAdrian Butscher (Stanford University)

Weighted Triangulations for Geometry Processing  (TOG Paper)

Fernando de Goes (California Institute of Technology), Pooran Memari (Telecom ParisTech), Patrick Mullen, Mathieu Desbrun (California Institute of Technology)

Parallel chen-han (PCH) algorithm for discrete geodesics (TOG Paper)

Xiang Ying Shi-Qing XinYing He (Nanyang Technological University)

 

丁超Interactive Modeling(4)

PushPull++

Markus Lipp (ETH Zurich), Peter Wonka (Arizona State University), Pascal Mueller (ETH Zurich)

Flow complex based shape reconstruction from 3D curves  (TOG Paper)

Bardia SadriKaran Singh (University of Toronto)

Interactive Shape Modeling using a Skeleton-Mesh Co-Representation 

J. Andreas Barentzen (Technical University of Denmark), Rinat Abdrashitov, Karan Singh (University of Toronto)

Vector Graphics Complexes 

Boris Dalstein (The University of British Columbia), Remi Ronfard (Inria), Michiel van de Panne (The University of British Columbia)

 

李浩Depth for All Occasions(4)

Coupled Structure-from-Motion and 3D Symmetry Detection for Urban Facades (TOG Paper)

Duygu Ceylan (EPFL), Niloy Mitra (University College LondonYouyi Zheng (Yale University), Mark Pauly (EPFL)

Painting-to-3D Model Alignment Via Discriminative Visual Elements (TOG Paper)

Mathieu Aubry (INRIA and TU Munchen), Bryan C. Russell (Intel Labs), Josef Sivic (INRIA)

Color Map Optimization for 3D Reconstruction with Consumer Depth Cameras 

Qian-Yi ZhouVladlen Koltun (Stanford University)

Proactive 3D Scanning of Inaccessible Parts 

Feilong Yan (VisuCA/SIAT), Andrei Sharf (Ben-Gurion University), Wenzhen LinHui Huang (VisuCA/SIAT), Baoquan Chen (Shandong University and VisuCA/SIAT)

 

周杰Fabrications(4)

Interactive Design and Optimization of Free-formed Free-flight Model Airplanes

Nobuyuki Umetani (The University of Toky and Autodesk Research), Yuki Koyama (The University of Toky), Ryan Schdmit (Autodesk Research), Takeo Igarashi (The University of Toky)

Computational Design of Linkage-Based Characters

Bernhard ThomaszewskiStelian Coros (Disney Research Zurich), Eitan Grinspun (Columbia University), Vittorio Megaro (ETH Zurich), Markus Gross (Disney Research Zurich and ETH Zurich) Damien Gauge (ETH Zurich)

Computational Light Routing: 3D Printed Fiber Optics for Sensing and Display   (TOG Paper)

Thiago PereiraSzymon Rusinkiewicz (Princeton University), Wojciech Matusik (MIT CSAIL)

Capturing and Stylizing Hair for 3D Fabrication

Jose I. Echevarria (Universidad de Zaragoza), Derek Bradley (Disney Research Zurich), Diego Gutierrez (Universidad de Zaragoza), Thabo Beeler (Disney Research Zurich)

 

刘子舜(NPR) (4)

Authoring and Animating Painterly Characters (TOG Paper)

Katie Bassett (Disney Research Zurich and ETH ZurichIlya Baran, Johannes Schmid (Disney Research Zurich), Markus Gross (Disney Research Zurich and ETH ZurichRobert W. Sumner (Disney Research Zurich)

Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters    (TOG Paper)

Daniel Sykora (Czech Technical University in Prague), Ladislav Kavan (University of Pennsylvania and ETH Zurich), Martin Cadik (MPI Informatik / Czech Technical University in Prague / Brno University of Technology), Ondrej Jamriska (Czech Technical University in Prague), Alec Jacobson (ETH Zurich), Brian Whited, Maryann Simmons (Walt Disney Animation Studios), Olga Sorkine-Hornung (ETH Zurich)

Computing Smooth Surface Contours with Accurate Topology  (TOG Paper)

Pierre Benard (University of Toronto and Universite de Bordeaux), Aaron Hertzmann (University of Toronto / Adobe Research / Pixar Animation Studios), Michael Kass (Pixar Animation Studios)

Fast Multipole Representation of Diffusion Curves and Points    

Timothy Sun*, Papoj Thamjaroenporn*, Changxi Zheng (Columbia University) (*joint first authors)

 

王睿旻Shape collection(5)

Meta-representations of Shape Families 

Noa FishMelinos Averkiou (University College London), Oliver van Kaick (Tel Aviv University), Olga Sorkine-Hornung (ETH Zurich), Daniel Cohen-Or (Tel Aviv University), Niloy Mitra (University College London)

Organizing Heterogeneous Scene Collections through Contextual Focal Points 

Kai Xu (VisuCA/SIAT and National University of Defense Technology), Rui Ma, Hao Zhang (Simon Fraser University), Chenyang Zhu (National University of Defense Technology), Ariel Shamir (Interdisciplinary Center), Daniel Cohen-Or (Tel Aviv University), Hui Huang (VisuCA/SIAT)

Functional Map Networks for Analyzing and Browsing Large Shape Collections 

Qixing HuangFan WangLeonidas Guibas (Stanford University)

Geometry and Context for Semantic Correspondences and Functionality Recognition in Man-Made 3D Shapes

Hamid Laga (University of South Australia), Michela MortaraMichela Spagnuolo (Istituto di Matematica Applicata e Tecnologie Informatiche)

Learning 3D Attributes of Images through Shape Collection 

Su HaoQixing Huang, (Stanford University), Niloy Mitra (University College LondonYangyan Li Leonidas Guibas (Stanford University)

Fine-Grained Semi-Supervised Labeling of Large Shape Collections (SigAsia 2013)

Qi-xing Huang, Hao Su, Leonidas Guibas (Stanford University)

 

 

 

 

 

 

罗翌新Images(4)

AverageExplorer: Interactive Exploration and Alignment of Visual Data Collections

Jun-Yan ZhuYong Jae LeeAlexei Efros (University of California at Berkeley)

Intrinsic Images in the Wild 

Sean BellKavita BalaNoah Snavely (Cornell University)

Exposing Photo Manipulation from Shading and Shadows (TOG Paper)

Eric Kee (Columbia University), James O'Brien (University of California at Berkeley), Hany Farid (Dartmouth College)

Automatic scene inference for 3D object compositing (TOG Paper)

Kevin Karsch (University of Illinois at Urbana Champaign), Sunkavalli, K. Hadap, S.; Carr, N.; Jin, H.; Fonte, R.; Sittig, M., David Forsyth (University of Illinois at Urbana Champaign)

 

柴双明(Game&Design)

The Connect-The-Dots Family of Puzzles: Design and Automatic Generation  

Frank Staals, Gerwin Klappe, Maarten LofflerMarc van Kreveld, Mira Kaiser, Tim van Kapel (Utrecht University),

Self-Refining Games using Player Analytics    

Matt StantonBen HumberstonBrandon Kase (Carnegie Mellon University) , James O'Brien (University of California at Berkeley), Kayvon FatahalianAdrien Treuille (Carnegie Mellon University)

High-contrast Computational Caustic Design 

Yuliy Schwartzburg, Romain Testuz, Andrea TagliasacchiMark Pauly (EPFL)

Poisson-based Continuous Surface Generation for Goal-based Caustics  (TR) (TOG Paper)

Yonghao Yue (The University of Tokyo), Kei Iwasaki (Wakayama University), Bing-Yu Chen (National Taiwan University), Yoshinori Dobashi (Hokkaido University), Tomoyuki Nishita (The University of Tokyo)

Codimensional Surface Tension Flow on Simplicial Complices 

Bo Zhu, Edward Quigley, Matthew CongJustin SolomonRon Fedkiw (Stanford University)

Physics-Inspired Adaptive Fracture Refinement

Zhili ChenMiaojun YaoRenguo FengHuamin Wang (Ohio State University)

 

吴美娟Changing Your Perception

Modeling and Optimizing Eye Vergence Response to Stereoscopic Cuts

Krzysztof Templin (Max-Planck-Institut fur Informatik and MIT CSAIL), Piotr Didyk (MIT CSAIL), Karol Myszkowski, (Max-Planck-Institut fur Informatik), Mohamed M. Hefeeda (Qatar Computing Research Institute), Hans-Peter Seidel (Max-Planck-Institut fur Informatik), Wojciech Matusik (MIT CSAIL)

How Do People Edit Light Fields? 

Adrian JaraboBelen Masia (Universidad de Zaragoza), Adrien Bousseau (INRIA Sophia-Antipolis), Fabio Pellacini (Sapienza Universita'di Roma), Diego Gutierrez (Universidad de Zaragoza)

Simulating and compensating changes in appearance between day and night vision

Robert Wanat, Rafal K. Mantiuk (Bangor University)

Style Transfer for Headshot Portraits 

YiChang Shih (MIT CSAIL), Sylvain Paris (Adobe Systems, Inc.), Connelly Barnes (University of Virginia), Fredo DurandWilliam Freeman (MIT CSAIL)

Transient Attributes for High-Level Understanding and Editing of Outdoor Scenes 

Pierre-Yves LaffontZhile RenXiaofeng TaoChao QianJames Hays (Brown University)

 

李航(Displays)

A Reflectance Display    

Daniel Glasner (Harvard University and The Weizmann Institute of Science), Todd Zickler (Harvard University), Anat Levin (The Weizmann Institute of Science)

Focus 3D: Compressive Accommodation Display (TOG Paper)

Andrew Maimone (University of North Carolina at Chapel Hill), Gordon Wetzstein Matthew Hirsch (MIT Media Lab), Douglas Lanman (MIT Media Lab and NVIDIA ResearchRamesh Raskar (MIT Media Lab), Henry Fuchs (University of North Carolina at Chapel Hill)

A Compressive Light Field Projection System    

Matthew HirschGordon WetzsteinRamesh Raskar (MIT Media Lab) (*Joint first authorship)

Eyeglasses-free Display: Towards Correcting Visual Aberrations with Computational Light Field Displays 

Fu-Chung Huang (University of California at Berkeley), Gordon Wetzstein (MIT Media Lab), Brian A. Barsky (University of California at Berkeley), Ramesh Raskar (MIT Media Lab)

Cascaded Displays: Spatiotemporal Superresolution using Offset Pixel Layers   

Felix HeideDouglas LanmanDikpal ReddyJan KautzKari PulliDavid Luebke (NVIDIA Research)

 

陆炎Controlling Character

Generalizing Locomotion Style to New Animals With Inverse Optimal Regression 

Kevin Wampler (Adobe Systems, Inc.), Zoran Popovic (University of Washington), Jovan Popovic (Adobe Systems, Inc.)

Learning Bicycle Stunts    

Jie TanYuting GuKaren LiuGreg Turk (Georgia Institute of Technology)

Data-driven control of flapping flight    (TOG Paper)

Eunjung JuJungdam WonJehee Lee (Seoul National University), Byungkuk Choi, Junyong Noh (Korea Advanced Institute of Science and Technology), Min Gyu Choi (Kwangwoon University)

Online Motion Synthesis Using Sequential Monte Carlo    

Perttu Hamalainen, Sebastian Eriksson, Esa Tanskanen, Ville Kyrki (Aalto University), Jaakko Lehtinen (Aalto University and NVIDIA Research)

Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing 

Aggeliki TsoliNaureen MahmoodMichael J. Black (Max Planck Institute for Intelligent Systems)

 

陈岩(Computational Sensing & Display)

Learning to be a depth camera for close-range human capture and interaction

Sean Ryan Fanello (Istituto Italiano di Tecnologia), Cem KeskinShahram IzadiPushmeet KohliJamie ShottonAntonio CriminisiDavid Kim, David Sweeney (Microsoft Research Cambridge), Sing Bing Kang(Microsoft Research)

Temporal Frequency Probing for 5D Analysis of Global Light Transport    

Matthew O'Toole (University of Toronto), Felix HeideLei Xiao (The University of British Columbia), Matthias B. Hullin (Friedrich-Wilhelms-Universitat Bonn), Wolfgang Heidrich (The University of British Columbia), Kiriakos N. Kutulakos (University of Toronto)

Compressive Epsilon Photography for Post-Capture Control in Digital Imaging 

Atsushi Ito (SONY Corporation), Salil TambeKaushik Mitra (Rice University), Aswin Sankaranarayan (Carnegie Mellon University), Ashok Veeraraghavan (Rice University)

Pinlight Displays: Wide Field of View Augmented-Reality Eyeglasses Using Defocused Point Light Sources

Andrew Maimone (University of North Carolina at Chapel Hill), Douglas Lanman (NVIDIA Research), Kishore RathinavelKurtis Keller (University of North Carolina at Chapel Hill), David Luebke (NVIDIA Research), Henry Fuchs (University of North Carolina at Chapel Hill)

Pixie Dust: Graphics Generated by Levitated and Animated Objects in a Computational Acoustic-Potential Field

Yoichi Ochiai (The University of Tokyo), Takayuki Hoshi (Nagoya Institute of Technology), Jun Rekimoto (The University of Tokyo)

 

产海林Animating Characters

Tangible and Modular Input Device for Character Articulation   

Alec Jacobson (Columbia University), Daniele Panozzo, Oliver Glauser, (ETH Zurich), Cedric Pradalier (GeorgiaTech Lorraine), Otmar HilligesOlga Sorkine-Hornung (ETH Zurich)

Real-Time Continuous Pose Recovery of Human Hands Using Convolutional Networks

Jonathan Tompson (New York University)

Interactive Manipulation of Large-Scale Crowd Animation

Jongmin Kim (Seoul National University), Yeongho Seol (Weta Digital), Taesoo Kwon (Hanyang University), Jehee Lee (Seoul National University)

Interactive Generalized Penetration Depth Computation for Rigid and Articulate Models Using Object Norm   (TOG Paper)

Tang Min, Young J. Kim (Ewha Womans University)

 

杜冬Video Applications

VideoSnapping: Interactive Synchronization of Multiple Videos 

Oliver Wang, Christopher Schroers, Henning Zimmer (Disney Research Zurich), Markus Gross (ETH Zurich and Disney Research Zurich), Olga Sorkine-Hornung (ETH Zurich)

First-person Hyper-lapse videos

Johannes Kopf Michael F. Cohen Richard Szeliski (Microsoft Research)

The Visual Microphone: Passive Recovery of Sound from Video

Myers Davis (MIT CSAIL), Michael Rubinstein (Microsoft Research and MIT CSAIL), Neal Wadhwa (MIT CSAIL), Gautham Mysore (Adobe Research), Fredo DurandWilliam Freeman (MIT CSAIL)

Intrinsic Video and Applications     

Genzhi Ye (Tsinghua University, Beijing), Elena Garces (Universidad de Zaragoza), Yebin LiuQionghai Dai (Tsinghua University, Beijing), Diego Gutierrez (Universidad de Zaragoza)

Automatic Editing of Footage from Multiple Social Cameras   

Ido Arev* (Interdisciplinary Center and Disney Research), Hyun-Soo Park* (Carnegie Mellon University), Yaser SheikhJessica K. Hodgins (Carnegie Mellon University and Disney Research), Ariel Shamir(Interdisciplinary Center and Disney Research) (* joint first authors )

 

江博艺Typography & Illustration

DecoBrush: Drawing Structured Decorative Patterns by Example     

Jingwan Lu, Connie Wan (Princeton University), Connelly Barnes (University of Virginia), Adam Finkelstein (Princeton University), Paul AsenteRadomir Mech (Adobe Research)

A Similarity Measure for Illustration Style     

Elena Garces (Universidad de Zaragoza), Aseem Agarwala (Adobe Systems, Inc.), Diego Gutierrez (Universidad de Zaragoza), Aaron Hertzmann (Adobe Research)

Exploratory Font Selection Using Crowdsourced Attributes    

Peter O'DonovanJanis Libeks (University of Toronto), Aseem Agarwala (Adobe Systems, Inc.), Aaron Hertzmann (Adobe Research)

Learning a Manifold of Fonts

Neill CampbellJan Kautz (University College London)

Look Over Here: Attention-Directing Composition of Manga Elements   

Ying CaoRynson W.H. LauAntoni B. Chan (City Univerity of Hong Kong)

 

颜智培Sampling & Spectra

Boosting Monte Carlo Rendering by Ray Histogram Fusion (TOG Paper)

Mauricio Delbracio (ENS-Cachan, France and Universidad de la Republica), Pablo Muse (Universidad de la Republica), Antoni Buades (ENS-Cachan, France and Universitat de les Illes Balears), Julien Chauvier, Nicholas Phelps (e-on software), Jean-Michel Morel (ENS-Cachan, France)

Factored Axis-Aligned Filtering for Rendering Multiple Distribution Effects  

Soham MehtaRavi Ramamoorthi (University of California at Berkeley), Fredo Durand (MIT CSAIL)

A Constructive Theory of Sampling for Image Synthesis using Reproducing Kernel Bases     

Christian Lessig (TU Berlin), Mathieu Desbrun (California Institute of Technology), Eugene Fiume (University of Toronto)

Fast Tile-Based Adaptive Sampling with User-Specified Fourier Spectra 

Florent WachtelAdrien Pilleboue (Universite de Lyon 1), David Coeurjolly (CNRS-LIRIS), Katherine Breeden (Stanford University), Gurprit SinghGael Cathelin (Universite de Lyon 1), Fernando de Goes,Mathieu Desbrun (Caltech), Victor Ostromoukhov (Universite de Lyon 1)

A Local Frequency Analysis of Light Scattering and Absorption (TOG Paper)

Laurent Belcour (INRIA), Kavita Bala (Cornell University), Cyril Soler (INRIA)

 

董智超(Subspace & Spacetime)

Subspace Clothing Simulation Using Adaptive Bases

Fabian Hahn (ETH Zurich and Disney Research Zurich), Bernhard ThomaszewskiStelian CorosRobert W. Sumner (Disney Research Zurich), Forrester ColeMark MeyerTony DeRose (Pixar Animation Studios), Markus Gross (ETH Zurich and Disney Research Zurich)

Simulating articulated subspace self-contact 

Yun Teng (University of California, Santa Barbara), Miguel A. Otaduy (URJC Madrid), Theodore Kim (University of California, Santa Barbara)

Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis

Weiwei Xu (Hangzhou Normal University), Nobuyuki Umetani (The University of Toky), Qianwen Chao (State Key Lab of CAD&CG, Zhejiang University), Jie Mao (Google), Xiaogang Jin (State Key Lab of CAD&CG, Zhejiang University), Xin Tong (Microsoft Research Asia)

Space-Time Editing of Elastic Motion through Material Optimization and Reduction 

Siwang Li, Jin Huang (State Key Lab of CAD&CG, Zhejiang University), Fernando de Goes (California Institute of Technology), Xiaogang Jin Hujun Bao (State Key Lab of CAD&CG, Zhejiang University),Mathieu Desbrun (California Institute of Technology)

Animating Deformable Objects using Sparse Spacetime Constraints 

Christian Schulz (Max-Planck-Institut fur Informatik), Christoph von Tycowicz (FU Berlin), Hans-Peter SeidelKlaus Hildebrandt (Max-Planck-Institut fur Informatik)

 

付钟奇Hardware systems

AMFS: Adaptive Multi-Frequency Shading for Future Graphics Processors

Petrik Clarberg, Robert Toth, Jon Hasselgren, Jim Nilsson (Intel Corporation), Tomas Akenine-Moller (Lund University and Intel Corporation)

Extending the Graphics Pipeline with Adaptive, Multi-Rate Shading

Yong HeYan GuKayvon Fatahalian (Carnegie Mellon University)

RayCore: A ray-tracing hardware architecture for mobile devices (TOG Paper)

Jae-Ho Nah (Sejong University and University of North Carolina at Chapel Hill), Hyuck-Joo Kwon, Dong-Seok Kim (Sejong University), Cheol-Ho Jeong (Siliconarts), Jinhong Park (LG Electronics), Tack-Don Han (Yonsei University), Dinesh Manocha (University of North Carolina at Chapel Hill), Woo-Chan Park (Sejong University)

Embree - A Kernel Framework for Efficient CPU Ray Tracing 

Ingo WaldSven WoopCarsten BenthinGregory S JohnsonManfred Ernst (Intel)

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines 

James Hegarty, John Brunhaver, Zachary DeVito (Stanford University), Jonathan Ragan-Kelley (MIT CSAIL), Noy Cohen, Steven Bell, Artem Vasilyev, Mark HorowitzPat Hanrahan (Stanford University)

 

高瑞良(Stretching & Flowing)

Deformation Embedded for Point-Based Elastoplastic Simulation (TOG Paper)

Ben Jones, Stephen Ward, Ashok Jallepalli, Joseph Perenia, Adam Bargteil (University of Utah)

Exponential Integrators for Stiff Elastodynamic Problems

Dominik Michels (California Institute of Technology), Gerrit SobottkaAndreas Weber (Rheinische Friedrich-Wilhelms-Universitat Bonn)

Unified Particle Physics for Real-Time Applications 

Miles MacklinMatthias MullerNuttapong ChentanezTae-Yong Kim (NVIDIA Research)

Projective Dynamics: Fusing Constraint Projections for Fast Simulation

Sofien Bouaziz (EPFL), Sebastian Martin (ETH Zurich), Tiantian LiaLadislav Kavan (University of Pennsylvania), Mark Pauly (EPFL)

Active Volumetric Musculoskeletal Systems

Ye FanJoshua LitvenDinesh K. Pai (The University of British Columbia)

 

夏熙(Sound & Light)

Parametric Wave Field Coding for Precomputed Sound Propagation

Nikunj RaghuvanshiJohn Snyder (Microsoft Research)

High-Order Diffraction and Diffuse Reflections for Interactive Sound Propagation in Large Environments

Carl SchisslerRavish MehraDinesh Manocha (University of North Carolina at Chapel Hill)

Eigenmode Compression for Modal Sound Models 

Timothy R. LangloisSteven S. An, Kelvin K. Jin, Doug L. James (Cornell University)

Inverse-Foley Animation: Synchronizing rigid-body motions to sound 

Timothy R. LangloisDoug L. James (Cornell University)

Refractive Radiative Transfer Equation   (TOG Paper)

Marco Ament, Christoph Bergmann, Daniel Weiskopf (University of Stuttgart, Stuttgart, Germany)

 

方清Fluids

Blending Liquids 

Karthik Raveendran (Georgia Institute of Technology), Chris Wojtan (IST Austria), Nils Thuerey (TU Munich), Greg Turk (Georgia Institute of Technology)

Augmented MPM for Phase-Change and Varied Materials

Alexey Stomakhin (Walt Disney Animation Studios), Craig SchroederChenfanfu Jiang (University Of California, Los Angeles), Lawrence Chai (Walt Disney Animation Studios), Joseph Teran (University Of California, Los Angeles), Andrew Selle (Walt Disney Animation Studios)

From Capture to Simulation - Connecting Forward and Inverse Problems in Fluids

James Gregson (The University of British Columbia), Ivo Ihrke (INRIA Bordeaux), Nils Thuerey (TU Munich), Wolfgang Heidrich (The University of British Columbia)

Smoke Rings from Smoke 

Steffen WeissmanUlrich Pinkall (TU Berlin), Peter Schroder (California Institute of Technology)

Detailed Water on Coarse Grids: Combining Surface Meshes and Adaptive Discontinuous Galerkin 

Essex EdwardsRobert Bridson (The University of British Columbia)


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