USTC Summer Seminar on Paper Reading 2014
(July 26-28, 2014)
Resources for Computer Graphics maintained by Ke-Sen Huang: http://kesen.realtimerendering.com/
Siggraph 2014: http://kesen.realtimerendering.com/sig2014.html
论文报告安排
|
时间 |
报告人 |
主题 |
7月26日 周六 |
08:00-09:30 |
徐文鹏 |
Fabrication-1 |
09:30-10:15 |
周杰 |
Fabrication-2 |
|
10:15-11:00 |
刘郑 |
Reconstruction-1 |
|
11:00-11:30 |
陆炎 |
Controlling Character |
|
11:30-12:00 |
柴双明 |
Game&Design |
|
14:00-15:30 |
李建方 |
Simulation |
|
15:30-16:15 |
丁超 |
Interactive Modeling |
|
16:15-17:00 |
刘子舜 |
NPR |
|
17:00-17:30 |
李航 |
Displays |
|
17:30-18:00 |
陈岩 |
Computational Sensing |
|
7月27日 周日 |
08:00-09:30 |
刘敏 |
Geometry Processing |
09:30-10:30 |
刘源 |
Reconstruction-2 |
|
10:30-11:00 |
杜冬 |
Video Applications |
|
11:00-11:30 |
产海林 |
Animating Characters |
|
11:30-12:00 |
吴美娟 |
Changing Your Perception |
|
14:00-15:30 |
徐琳琳 |
Layout building & Scenes |
|
15:30-16:15 |
张王宇 |
Image tricks |
|
16:15-17:00 |
李浩 |
Depth for All Occasions |
|
17:00-17:30 |
董智超 |
Subspace & Spacetime |
|
17:30-18:00 |
颜智培 |
Sampling & Spectra |
|
7月28日 周一 |
08:00-09:30 |
王春雪 |
Distortion&Mappings |
09:30-10:15 |
蒋罗 |
Geometry Processing |
|
10:15-11:00 |
单文 |
Shape Analysis |
|
11:00-11:30 |
夏熙 |
Sound & Light |
|
11:30-12:00 |
高瑞良 |
Stretching & Flowing |
|
14:00-15:00 |
王睿旻 |
Shape collection |
|
15:00-16:00 |
王少标 |
Faces |
|
16:00-16:30 |
罗翌新 |
Images |
|
16:30-17:00 |
江博艺 |
Typography & Illustration |
|
17:00-17:30 |
方清 |
Fluids |
|
17:30-18:00 |
付钟奇 |
Hardware systems |
刘郑 (Reconstruction) (4)
Continuous Projection for Fast L1 Reconstruction
Reinhold Preiner, Oliver Mattausch, Murat Arikan (Vienna University of Technology), Renato Pajarola (University of Zurich), Michael Wimmer (Vienna University of Technology)
Floating Scale Surface Reconstruction
Simon Fuhrmann, Michael Goesele (TU Darmstadt)
Point Morphology
Stephane Calderon, Tamy Boubekeur (Telecom ParisTech)
Robust and Accurate Skeletal Rigging from Mesh Sequences
Binh Huy Le, Zhigang Deng (Univesity of Houston)
刘源 (Reconstruction) (5)
Real-Time Non-Rigid Reconstruction Using an RGB-D Camera
Michael Zollhofer (Friedrich-Alexander-Universitat Erlangen-Nurnberg), Matthias Niesner (Stanford University), Shahram Izadi, Christoph Rehmann, Christopher Zach (Microsoft Research Cambridge), Matthew Fisher (Stanford University), Chenglei Wu (Max-Planck-Institut fur Informatik), Andrew Fitzgibbon (Microsoft Research Cambridge), Charles Loop (Microsoft Research), Christian Theobalt (Max-Planck-Institut fur Informatik), Marc Stamminger (Friedrich-Alexander-Universitat Erlangen-Nurnberg)
k-d Darts: Sampling by k-Dimensional Flat Searches (TOG Paper)
Mohamed S. Ebeida (Sandia National Laboratories), Anjul Patney (University of California, Davis), Scott A. Mitchell, Keith R. Dalbey (Sandia National Laboratories), Andrew A. Davidson, John D. Owens(University of California, Davis)
Efficient Penetration Depth Computation using Active Learning (SigAsia 2013)
Jia Pan, Xinyu Zhang, Dinesh Manocha (University of North Carolina at Chapel Hill)
3D Wikipedia: Using Online Text to Automatically Label and Navigate Reconstructed Geometry (SigAsia 2013)
Bryan C. Russell, Ricardo Martin-Brualla, Daniel J. Butler, Steven M. Seitz, Luke Zettlemoyer (University of Washington)
Projective Analysis for 3D Shape Segmentation (SigAsia 2013)
Yunhai Wang (Shenzhen VisuCA Key Lab/SIAT), Minglun Gong (Memorial University of Newfoundland), Tianhua Wang (Shenzhen VisuCA Key Lab/SIAT / Jilin University), Daniel Cohen-Or (Tel Aviv University), Hao Zhang (Simon Fraser University), Baoquan Chen (Shenzhen VisuCA Key Lab/SIAT / Shandong University)
徐文鹏(Fabircation) (8)
Wire Mesh Design
Akash Garg (Columbia University), Andrew Sageman-Furnas (University of Gottingen), Bailin Deng (EPFL), Yonghao Yue, Eitan Grinspun (Columbia University), Mark Pauly (EPFL) Max Wardetzky (University of Gottingen)
Design and Fabrication by Example
Adriana Schulz (MIT CSAIL), Ariel Shamir (Interdisciplinary Center) David Levin, Pitchaya Sitthi-Amorn, Wojciech Matusik (MIT CSAIL)
Designing Inflatable Structures
Melina Skouras (ETH Zurich and Disney Research Zurich), Bernhard Thomaszewski, Peter Kaufmann (Disney Research Zurich), Akash Garg (Columbia University), Bernd Bickel (Disney Research Zurich), Eitan Grinspun (Columbia University), Markus Gross (ETH Zurich and Disney Research Zurich)
Boxelization: Folding 3D Objects Into Boxes
Yahan Zhou (Disney Research), Shinjiro Sueda, Wojciech Matusik (MIT CSAIL and Disney Research) Ariel Shamir (Interdisciplinary Center and Disney Research)
Bridging the Gap: Automated Steady Scaffoldings for 3D Printing
Jeremie Dumas (Universite de Lorraine and INRIA), Jean Hergel, Sylvain Lefebvre (INRIA and Universite de Lorraine)
An Asymptotic Numerical Method for Inverse Elastic Shape Design
Xiang Chen (Zhejiang University), Changxi Zheng (Columbia University), Weiwei Xu (Hangzhou Normal University), Kun Zhou (Zhejiang University)
Spin-It: Optimizing Moment of Inertia for Spinnable Objects
Moritz Bacher (Disney Research Zurich), Emily Whiting (ETH Zurich), Bernd Bickel (IST Austria), Olga Sorkine-Hornung (ETH Zurich)
Build-to-Last: Strength to Weight 3D Printed Objects
Lin Lu (Shandong University), Andrei Sharf (Ben-Gurion University), Haisen Zhao, Yuan Wei, Qingnan Fan, Xuelin Chen (Shandong University), Yann Savoye (Ben-Gurion University), Changhe Tu (Shandong University), Daniel Cohen-Or (Tel Aviv University), Baoquan Chen (Shandong University)
王春雪(Distortion&Mappings)(8)
Provably Good Planar Mappings
Roi Poranne, Yaron Lipman (The Weizmann Institute of Science)
Controlling Singular Values with Semidefinite Programming
Shahar Kovalsky, Noam Aigerman, Ronen Basri, Yaron Lipman (The Weizmann Institute of Science)
Lifted Bijections for Low Distortion Surface Mappings
Noam Aigerman, Roi Poranne, Yaron Lipman (The Weizmann Institute of Science)
Feature Matching With Bounded Distortion (TOG Paper)
Yaron Lipman, Stav Yagev, Roi Poranne (The Weizmann Institute of Science), David W. Jacobs (University of Maryland), Ronen Basri, (The Weizmann Institute of Science)
Diffusion Pruning for Rapidly and Robustly Selecting Global Correspondences using Local Isometry (TOG Paper)
Gary K. L. Tam (Cardiff University and Swansea University), Ralph Martin, Paul L. Rosin, Yu-Kun Lai (Cardiff University)
Context-based Coherent Surface Completion (TOG Paper)
Gur Harary, Ayellet Tal (Technion - Israel Institute of Technology), Eitan Grinspun (Columbia University)
Locally Injective Parametrization With Arbitrary Fixed Boundaries
Ofir Weber (Bar Ilan University), Denis Zorin (New York University)
Robust Field-Aligned Global Parametrization
Ashish Myles (Google Inc.), Nico Pietroni (Istituto di Scienza e Tecnologie dell'Informazione), Denis Zorin (New York University)
徐琳琳(Layout building & Scenes)(8)
Dynamic and Robust Local Clearance Triangulations
Marcelo Kallmann (University of California, Merced)
Edit Propagation using Geometric Relationship Functions (TOG Paper)
Paul Guerrero (Vienna University of Technology and King Abdullah University of Science and Technology), Stefan Jeschke (IST Austria), Michael Wimmer (Vienna University of Technology), Peter Wonka (King Abdullah University of Science and Technology)
Indexing 3D Scenes Using the Interaction Bisector Surface (TOG Paper)
Xi Zhao, He Wang, Taku Komura (University of Edinburgh)
Procedural design of exterior lighting for buildings with complex constraints (TOG Paper)
Michael Schwarz (Esri R&D Center Zurich) Peter Wonka (Arizona State University)
Computing layouts with deformable templates
Chi-han Peng (Arizona State University), Yong-Liang Yang (KAUST), Peter Wonka (Arizona State University)
Inverse Procedural Modeling of Facade Layouts
Fuzhang Wu (LIAMA-NLPR, CASIA / KAUST), Dong-Ming Yan (KAUST / LIAMA-NLPR, CASIA), Weiming Dong, Xiaopeng Zhang, (LIAMA-NLPR, CASIA), Peter Wonka (KAUST / Arizona State University)
Image Completion using Planar Structure Guidance
Jia-Bin Huang (University of Illinois at Urbana-Champaign), Sing Bing Kang (Microsoft Research), Narendra Ahuja (University of Illinois at Urbana-Champaign), Johannes Kopf (Microsoft Research)
EZ-Sketching: Three-Level Optimization for Error-Tolerant Image Tracing
Qingkun Su (Hong Kong University of Science and Technology), Wing Ho Andy Li (City University of Hong Kong), Jue Wang (Adobe Research), Hongbo Fu (City University of Hong Kong)
李建方(Simulation)(8)
Animation of Deformable Bodies with Quadratic Bezier Finite Elements
Adam Bargteil, Elaine Cohen (University of Utah)
Adaptive Tearing and Cracking of Thin Sheets
Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, James O'Brien (University of California at Berkeley),
Multimaterial Mesh-Based Surface Tracking
Fang Da, Christopher Batty (University of Waterloo), Eitan Grinspun (Columbia University)
Defending Continuous Collision Detection against Errors
Huamin Wang (Ohio State University)
Flower Modeling via X-ray Computed Tomography
Takashi Ijiri, Shin Yoshizawa, Hideo Yokota (RIKEN), Takeo Igarashi (The University of Toky)
A Reduced Model for Interactive Hairs
Menglei Chai (Zhejiang University), Changxi Zheng (Columbia University), Kun Zhou (Zhejiang University)
Adaptive Nonlinearity for Collisions in Complex Rod Assemblies
Danny Kaufman (Adobe Systems, Inc.), Rasmus Tamstorf (Walt Disney Animation Studios), Breannan Smith (Columbia University), Jean-Marie Aubry (Weta Digital), Eitan Grinspun (Columbia University)
Robust Hair Capture Using Simulated Examples
Liwen Hu, Chongyang Ma (University of Southern California), Linjie Luo (Adobe Research), Hao Li (University of Southern California)
刘敏(Geometry Processing)(8)
Topology-Varying 3D Shape Creation via Structural Blending
Ibraheem Alhashim, Honghua Li (Simon Fraser University), Kai Xu (National University of Defense Technology and VisuCA/SIAT), Junjie Cao (Dalian University of Technology), Rui Ma, Hao Zhang (Simon Fraser University)
Continuity Transition With a Single Regular Curved-Knot Spline Surface
Kan-Le Shi, Jun-Hai Yong, Jia-Guang Sun, Jean-Claude Paul (Tsinghua University, Beijing)
L1-based Construction of Polycube Maps from Complex Shapes (TOG Paper)
Jin Huang, Tengfei Jiang, Zeyun Shi (State Key Lab of CAD&CG, Zhejiang University), Yiying Tong (Michigan State University), Hujun Bao (State Key Lab of CAD&CG, Zhejiang University), Mathieu Desbrun(California Institute of Technology)
Harmonic Parameterization by Electrostatics (TOG Paper)
He Wang* (University of Edinburgh), Kirill Sidorov* (Cardiff University), Peter Sandilands, Taku Komura (University of Edinburgh) (*joint first authors)
True2Form: 3D Curve Networks from 2D Sketches via Selective Regularization
Baoxuan Xu, William Chang, Alla Sheffer (The University of British Columbia), Adrien Bousseau (INRIA), James McCrae, Karan Singh (University of Toronto)
Frame Fields: Anisotropic and Non-Orthogonal Cross Fields
Daniele Panozzo, (ETH Zurich), Enrico Puppo (Universita di Genova), Marco Tarini (Universita dell'Insubria, Varese), Olga Sorkine-Hornung (ETH Zurich)
Exploring Quadrangulations (TOG Paper)
Chi-Han Peng (Arizona State University), Michael Barton, Caigui Jiang (King Abdullah University of Science and Technology), Peter Wonka (Arizona State University)
Robust Polylines Tracing for N-symmetry Direction Field on Triangulated Surfaces
Nicolas Ray (INRIA), Dmitry Sokolov (Universite de Lorraine)
单文(Shape Analysis)(4)
Near-Regular Structure Extraction Using Linear Programming (TOG Paper)
Qixing Huang, Leonidas Guibas (Stanford University), Niloy Mitra (University College London)
Relating Shapes via Geometric Symmetries and Regularities
Art Tevs (Max-Planck-Institut fur Informatik), Qixing Huang, (Stanford University), Michael Wand, Hans-Peter Seidel (Max-Planck-Institut fur Informatik), Leonidas Guibas (Stanford University)
Shape2Pose: Human-Centric Shape Analysis
Vladimir G. Kim (Stanford University), Siddhartha Chaudhuri (Princeton University), Leonidas Guibas (Stanford University), Thomas Funkhouser (Princeton University)
Mesh saliency via spectral processing (TOG Paper)
Ran Song, Yonghuai Liu (Aberystwyth University), Ralph Martin, Paul L. Rosin, (Cardiff University)
王少标(Faces)(4)
Facial Performance Enhancement Using Dynamic Shape Space Analysis (TOG Paper)
Amit H. Bermano (ETH Zurich and Disney Research Zurich), Derek Bradley (Disney Research Zurich), Thabo Beeler, Fabio Zund (ETH Zurich and Disney Research Zurich), Derek Nowrouzezahrai (Disney Research Zurich and Universite de Montreal, Canada), Ilya Baran (Disney Research Zurich), Olga Sorkine-Hornung (ETH Zurich) Hanspeter Pfister (Harvard University), Markus Gross (ETH Zurich and Disney Research Zurich)
Controllable High-Fidelity Facial Performance Transfer
Feng Xu (Microsoft Research Asia), Yilong Liu (Tsinghua University, Beijing), Jinxiang Chai (Texas A&M University), Xin Tong (Microsoft Research Asia)
Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation
Chen Cao, Qiming Hou, Kun Zhou (Zhejiang University)
Rigid Stabilization of Facial Expressions
Thabo Beeler, Derek Bradley (Disney Research Zurich),
张王宇(Image tricks)(4)
Automating Image Morphing using Structural Similarity on a Halfway Domain (TOG Paper)
Jing Liao (Hong Kong University of Science and Technology), Rodolfo Lima, Diego Nehab (IMPA), Hugues Hoppe (Microsoft Research), Pedro Sander (Hong Kong University of Science and Technology), Jinhui Yu (Zhejiang University)
3D Object Manipulation in a Single Image using Stock 3D Models
Natasha Kholgade, Tomas Simon (Carnegie Mellon University), Alexei Efros (University of California at Berkeley), Yaser Sheikh, (Carnegie Mellon University)
Bilateral Texture Filtering
Hojin Cho, Hyunjoon Lee (Pohang University of Science and Technology), Henry Kang (University of Missouri - St. Louis), Seungyong Lee (Pohang University of Science and Technology)
Fast Local Laplacian Filters: Theory and Applications (TOG Paper)
Mathieu Aubry (INRIA), Sylvain Paris (Adobe Systems, Inc.), Samuel W. Hasinoff (Google), Jan Kautz (University College London), Fredo Durand (MIT CSAIL)
蒋罗(Geometry Processing)(4)
Form-finding with polyhedral meshes made simple
Tang Chengcheng, Xiang Sun, Alexandra Gomes (King Abdullah University of Science and Technology), Johannes Wallner (TU Graz), Helmut Pottmann (King Abdullah University of Science and Technology andTU Wien)
Earth Mover's Distances on Discrete Surfaces
Justin Solomon, Raif Rustamov, Leonidas Guibas, Adrian Butscher (Stanford University)
Weighted Triangulations for Geometry Processing (TOG Paper)
Fernando de Goes (California Institute of Technology), Pooran Memari (Telecom ParisTech), Patrick Mullen, Mathieu Desbrun (California Institute of Technology)
Parallel chen-han (PCH) algorithm for discrete geodesics (TOG Paper)
Xiang Ying Shi-Qing Xin, Ying He (Nanyang Technological University)
丁超(Interactive Modeling)(4)
PushPull++
Markus Lipp (ETH Zurich), Peter Wonka (Arizona State University), Pascal Mueller (ETH Zurich)
Flow complex based shape reconstruction from 3D curves (TOG Paper)
Bardia Sadri, Karan Singh (University of Toronto)
Interactive Shape Modeling using a Skeleton-Mesh Co-Representation
J. Andreas Barentzen (Technical University of Denmark), Rinat Abdrashitov, Karan Singh (University of Toronto)
Vector Graphics Complexes
Boris Dalstein (The University of British Columbia), Remi Ronfard (Inria), Michiel van de Panne (The University of British Columbia)
李浩(Depth for All Occasions)(4)
Coupled Structure-from-Motion and 3D Symmetry Detection for Urban Facades (TOG Paper)
Duygu Ceylan (EPFL), Niloy Mitra (University College London) Youyi Zheng (Yale University), Mark Pauly (EPFL)
Painting-to-3D Model Alignment Via Discriminative Visual Elements (TOG Paper)
Mathieu Aubry (INRIA and TU Munchen), Bryan C. Russell (Intel Labs), Josef Sivic (INRIA)
Color Map Optimization for 3D Reconstruction with Consumer Depth Cameras
Qian-Yi Zhou, Vladlen Koltun (Stanford University)
Proactive 3D Scanning of Inaccessible Parts
Feilong Yan (VisuCA/SIAT), Andrei Sharf (Ben-Gurion University), Wenzhen Lin, Hui Huang (VisuCA/SIAT), Baoquan Chen (Shandong University and VisuCA/SIAT)
周杰(Fabrications)(4)
Interactive Design and Optimization of Free-formed Free-flight Model Airplanes
Nobuyuki Umetani (The University of Toky and Autodesk Research), Yuki Koyama (The University of Toky), Ryan Schdmit (Autodesk Research), Takeo Igarashi (The University of Toky)
Computational Design of Linkage-Based Characters
Bernhard Thomaszewski, Stelian Coros (Disney Research Zurich), Eitan Grinspun (Columbia University), Vittorio Megaro (ETH Zurich), Markus Gross (Disney Research Zurich and ETH Zurich) Damien Gauge (ETH Zurich)
Computational Light Routing: 3D Printed Fiber Optics for Sensing and Display (TOG Paper)
Thiago Pereira, Szymon Rusinkiewicz (Princeton University), Wojciech Matusik (MIT CSAIL)
Capturing and Stylizing Hair for 3D Fabrication
Jose I. Echevarria (Universidad de Zaragoza), Derek Bradley (Disney Research Zurich), Diego Gutierrez (Universidad de Zaragoza), Thabo Beeler (Disney Research Zurich)
刘子舜(NPR) (4)
Authoring and Animating Painterly Characters (TOG Paper)
Katie Bassett (Disney Research Zurich and ETH Zurich) Ilya Baran, Johannes Schmid (Disney Research Zurich), Markus Gross (Disney Research Zurich and ETH Zurich) Robert W. Sumner (Disney Research Zurich)
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters (TOG Paper)
Daniel Sykora (Czech Technical University in Prague), Ladislav Kavan (University of Pennsylvania and ETH Zurich), Martin Cadik (MPI Informatik / Czech Technical University in Prague / Brno University of Technology), Ondrej Jamriska (Czech Technical University in Prague), Alec Jacobson (ETH Zurich), Brian Whited, Maryann Simmons (Walt Disney Animation Studios), Olga Sorkine-Hornung (ETH Zurich)
Computing Smooth Surface Contours with Accurate Topology (TOG Paper)
Pierre Benard (University of Toronto and Universite de Bordeaux), Aaron Hertzmann (University of Toronto / Adobe Research / Pixar Animation Studios), Michael Kass (Pixar Animation Studios)
Fast Multipole Representation of Diffusion Curves and Points
Timothy Sun*, Papoj Thamjaroenporn*, Changxi Zheng (Columbia University) (*joint first authors)
王睿旻(Shape collection)(5)
Meta-representations of Shape Families
Noa Fish, Melinos Averkiou (University College London), Oliver van Kaick (Tel Aviv University), Olga Sorkine-Hornung (ETH Zurich), Daniel Cohen-Or (Tel Aviv University), Niloy Mitra (University College London)
Organizing Heterogeneous Scene Collections through Contextual Focal Points
Kai Xu (VisuCA/SIAT and National University of Defense Technology), Rui Ma, Hao Zhang (Simon Fraser University), Chenyang Zhu (National University of Defense Technology), Ariel Shamir (Interdisciplinary Center), Daniel Cohen-Or (Tel Aviv University), Hui Huang (VisuCA/SIAT)
Functional Map Networks for Analyzing and Browsing Large Shape Collections
Qixing Huang, Fan Wang, Leonidas Guibas (Stanford University)
Geometry and Context for Semantic Correspondences and Functionality Recognition in Man-Made 3D Shapes
Hamid Laga (University of South Australia), Michela Mortara, Michela Spagnuolo (Istituto di Matematica Applicata e Tecnologie Informatiche)
Learning 3D Attributes of Images through Shape Collection
Su Hao, Qixing Huang, (Stanford University), Niloy Mitra (University College London) Yangyan Li Leonidas Guibas (Stanford University)
Fine-Grained Semi-Supervised Labeling of Large Shape Collections (SigAsia 2013)
Qi-xing Huang, Hao Su, Leonidas Guibas (Stanford University)
罗翌新(Images)(4)
AverageExplorer: Interactive Exploration and Alignment of Visual Data Collections
Jun-Yan Zhu, Yong Jae Lee, Alexei Efros (University of California at Berkeley)
Intrinsic Images in the Wild
Sean Bell, Kavita Bala, Noah Snavely (Cornell University)
Exposing Photo Manipulation from Shading and Shadows (TOG Paper)
Eric Kee (Columbia University), James O'Brien (University of California at Berkeley), Hany Farid (Dartmouth College)
Automatic scene inference for 3D object compositing (TOG Paper)
Kevin Karsch (University of Illinois at Urbana Champaign), Sunkavalli, K. Hadap, S.; Carr, N.; Jin, H.; Fonte, R.; Sittig, M., David Forsyth (University of Illinois at Urbana Champaign)
柴双明(Game&Design)
The Connect-The-Dots Family of Puzzles: Design and Automatic Generation
Frank Staals, Gerwin Klappe, Maarten Loffler, Marc van Kreveld, Mira Kaiser, Tim van Kapel (Utrecht University),
Self-Refining Games using Player Analytics
Matt Stanton, Ben Humberston, Brandon Kase (Carnegie Mellon University) , James O'Brien (University of California at Berkeley), Kayvon Fatahalian, Adrien Treuille (Carnegie Mellon University)
High-contrast Computational Caustic Design
Yuliy Schwartzburg, Romain Testuz, Andrea Tagliasacchi, Mark Pauly (EPFL)
Poisson-based Continuous Surface Generation for Goal-based Caustics (TR) (TOG Paper)
Yonghao Yue (The University of Tokyo), Kei Iwasaki (Wakayama University), Bing-Yu Chen (National Taiwan University), Yoshinori Dobashi (Hokkaido University), Tomoyuki Nishita (The University of Tokyo)
Codimensional Surface Tension Flow on Simplicial Complices
Bo Zhu, Edward Quigley, Matthew Cong, Justin Solomon, Ron Fedkiw (Stanford University)
Physics-Inspired Adaptive Fracture Refinement
Zhili Chen, Miaojun Yao, Renguo Feng, Huamin Wang (Ohio State University)
吴美娟(Changing Your Perception)
Modeling and Optimizing Eye Vergence Response to Stereoscopic Cuts
Krzysztof Templin (Max-Planck-Institut fur Informatik and MIT CSAIL), Piotr Didyk (MIT CSAIL), Karol Myszkowski, (Max-Planck-Institut fur Informatik), Mohamed M. Hefeeda (Qatar Computing Research Institute), Hans-Peter Seidel (Max-Planck-Institut fur Informatik), Wojciech Matusik (MIT CSAIL)
How Do People Edit Light Fields?
Adrian Jarabo, Belen Masia (Universidad de Zaragoza), Adrien Bousseau (INRIA Sophia-Antipolis), Fabio Pellacini (Sapienza Universita'di Roma), Diego Gutierrez (Universidad de Zaragoza)
Simulating and compensating changes in appearance between day and night vision
Robert Wanat, Rafal K. Mantiuk (Bangor University)
Style Transfer for Headshot Portraits
YiChang Shih (MIT CSAIL), Sylvain Paris (Adobe Systems, Inc.), Connelly Barnes (University of Virginia), Fredo Durand, William Freeman (MIT CSAIL)
Transient Attributes for High-Level Understanding and Editing of Outdoor Scenes
Pierre-Yves Laffont, Zhile Ren, Xiaofeng Tao, Chao Qian, James Hays (Brown University)
李航(Displays)
A Reflectance Display
Daniel Glasner (Harvard University and The Weizmann Institute of Science), Todd Zickler (Harvard University), Anat Levin (The Weizmann Institute of Science)
Focus 3D: Compressive Accommodation Display (TOG Paper)
Andrew Maimone (University of North Carolina at Chapel Hill), Gordon Wetzstein Matthew Hirsch (MIT Media Lab), Douglas Lanman (MIT Media Lab and NVIDIA Research) Ramesh Raskar (MIT Media Lab), Henry Fuchs (University of North Carolina at Chapel Hill)
A Compressive Light Field Projection System
Matthew Hirsch* Gordon Wetzstein* Ramesh Raskar (MIT Media Lab) (*Joint first authorship)
Eyeglasses-free Display: Towards Correcting Visual Aberrations with Computational Light Field Displays
Fu-Chung Huang (University of California at Berkeley), Gordon Wetzstein (MIT Media Lab), Brian A. Barsky (University of California at Berkeley), Ramesh Raskar (MIT Media Lab)
Cascaded Displays: Spatiotemporal Superresolution using Offset Pixel Layers
Felix Heide, Douglas Lanman, Dikpal Reddy, Jan Kautz, Kari Pulli, David Luebke (NVIDIA Research)
陆炎(Controlling Character)
Generalizing Locomotion Style to New Animals With Inverse Optimal Regression
Kevin Wampler (Adobe Systems, Inc.), Zoran Popovic (University of Washington), Jovan Popovic (Adobe Systems, Inc.)
Learning Bicycle Stunts
Jie Tan, Yuting Gu, Karen Liu, Greg Turk (Georgia Institute of Technology)
Data-driven control of flapping flight (TOG Paper)
Eunjung Ju, Jungdam Won, Jehee Lee (Seoul National University), Byungkuk Choi, Junyong Noh (Korea Advanced Institute of Science and Technology), Min Gyu Choi (Kwangwoon University)
Online Motion Synthesis Using Sequential Monte Carlo
Perttu Hamalainen, Sebastian Eriksson, Esa Tanskanen, Ville Kyrki (Aalto University), Jaakko Lehtinen (Aalto University and NVIDIA Research)
Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing
Aggeliki Tsoli, Naureen Mahmood, Michael J. Black (Max Planck Institute for Intelligent Systems)
陈岩(Computational Sensing & Display)
Learning to be a depth camera for close-range human capture and interaction
Sean Ryan Fanello (Istituto Italiano di Tecnologia), Cem Keskin, Shahram Izadi, Pushmeet Kohli, Jamie Shotton, Antonio Criminisi, David Kim, David Sweeney (Microsoft Research Cambridge), Sing Bing Kang(Microsoft Research)
Temporal Frequency Probing for 5D Analysis of Global Light Transport
Matthew O'Toole (University of Toronto), Felix Heide, Lei Xiao (The University of British Columbia), Matthias B. Hullin (Friedrich-Wilhelms-Universitat Bonn), Wolfgang Heidrich (The University of British Columbia), Kiriakos N. Kutulakos (University of Toronto)
Compressive Epsilon Photography for Post-Capture Control in Digital Imaging
Atsushi Ito (SONY Corporation), Salil Tambe, Kaushik Mitra (Rice University), Aswin Sankaranarayan (Carnegie Mellon University), Ashok Veeraraghavan (Rice University)
Pinlight Displays: Wide Field of View Augmented-Reality Eyeglasses Using Defocused Point Light Sources
Andrew Maimone (University of North Carolina at Chapel Hill), Douglas Lanman (NVIDIA Research), Kishore Rathinavel, Kurtis Keller (University of North Carolina at Chapel Hill), David Luebke (NVIDIA Research), Henry Fuchs (University of North Carolina at Chapel Hill)
Pixie Dust: Graphics Generated by Levitated and Animated Objects in a Computational Acoustic-Potential Field
Yoichi Ochiai (The University of Tokyo), Takayuki Hoshi (Nagoya Institute of Technology), Jun Rekimoto (The University of Tokyo)
产海林(Animating Characters)
Tangible and Modular Input Device for Character Articulation
Alec Jacobson (Columbia University), Daniele Panozzo, Oliver Glauser, (ETH Zurich), Cedric Pradalier (GeorgiaTech Lorraine), Otmar Hilliges, Olga Sorkine-Hornung (ETH Zurich)
Real-Time Continuous Pose Recovery of Human Hands Using Convolutional Networks
Jonathan Tompson (New York University)
Interactive Manipulation of Large-Scale Crowd Animation
Jongmin Kim (Seoul National University), Yeongho Seol (Weta Digital), Taesoo Kwon (Hanyang University), Jehee Lee (Seoul National University)
Interactive Generalized Penetration Depth Computation for Rigid and Articulate Models Using Object Norm (TOG Paper)
Tang Min, Young J. Kim (Ewha Womans University)
杜冬(Video Applications)
VideoSnapping: Interactive Synchronization of Multiple Videos
Oliver Wang, Christopher Schroers, Henning Zimmer (Disney Research Zurich), Markus Gross (ETH Zurich and Disney Research Zurich), Olga Sorkine-Hornung (ETH Zurich)
First-person Hyper-lapse videos
Johannes Kopf Michael F. Cohen Richard Szeliski (Microsoft Research)
The Visual Microphone: Passive Recovery of Sound from Video
Myers Davis (MIT CSAIL), Michael Rubinstein (Microsoft Research and MIT CSAIL), Neal Wadhwa (MIT CSAIL), Gautham Mysore (Adobe Research), Fredo Durand, William Freeman (MIT CSAIL)
Intrinsic Video and Applications
Genzhi Ye (Tsinghua University, Beijing), Elena Garces (Universidad de Zaragoza), Yebin Liu, Qionghai Dai (Tsinghua University, Beijing), Diego Gutierrez (Universidad de Zaragoza)
Automatic Editing of Footage from Multiple Social Cameras
Ido Arev* (Interdisciplinary Center and Disney Research), Hyun-Soo Park* (Carnegie Mellon University), Yaser Sheikh, Jessica K. Hodgins (Carnegie Mellon University and Disney Research), Ariel Shamir(Interdisciplinary Center and Disney Research) (* joint first authors )
江博艺(Typography & Illustration)
DecoBrush: Drawing Structured Decorative Patterns by Example
Jingwan Lu, Connie Wan (Princeton University), Connelly Barnes (University of Virginia), Adam Finkelstein (Princeton University), Paul Asente, Radomir Mech (Adobe Research)
A Similarity Measure for Illustration Style
Elena Garces (Universidad de Zaragoza), Aseem Agarwala (Adobe Systems, Inc.), Diego Gutierrez (Universidad de Zaragoza), Aaron Hertzmann (Adobe Research)
Exploratory Font Selection Using Crowdsourced Attributes
Peter O'Donovan, Janis Libeks (University of Toronto), Aseem Agarwala (Adobe Systems, Inc.), Aaron Hertzmann (Adobe Research)
Learning a Manifold of Fonts
Neill Campbell, Jan Kautz (University College London)
Look Over Here: Attention-Directing Composition of Manga Elements
Ying Cao, Rynson W.H. Lau, Antoni B. Chan (City Univerity of Hong Kong)
颜智培(Sampling & Spectra)
Boosting Monte Carlo Rendering by Ray Histogram Fusion (TOG Paper)
Mauricio Delbracio (ENS-Cachan, France and Universidad de la Republica), Pablo Muse (Universidad de la Republica), Antoni Buades (ENS-Cachan, France and Universitat de les Illes Balears), Julien Chauvier, Nicholas Phelps (e-on software), Jean-Michel Morel (ENS-Cachan, France)
Factored Axis-Aligned Filtering for Rendering Multiple Distribution Effects
Soham Mehta, Ravi Ramamoorthi (University of California at Berkeley), Fredo Durand (MIT CSAIL)
A Constructive Theory of Sampling for Image Synthesis using Reproducing Kernel Bases
Christian Lessig (TU Berlin), Mathieu Desbrun (California Institute of Technology), Eugene Fiume (University of Toronto)
Fast Tile-Based Adaptive Sampling with User-Specified Fourier Spectra
Florent Wachtel, Adrien Pilleboue (Universite de Lyon 1), David Coeurjolly (CNRS-LIRIS), Katherine Breeden (Stanford University), Gurprit Singh, Gael Cathelin (Universite de Lyon 1), Fernando de Goes,Mathieu Desbrun (Caltech), Victor Ostromoukhov (Universite de Lyon 1)
A Local Frequency Analysis of Light Scattering and Absorption (TOG Paper)
Laurent Belcour (INRIA), Kavita Bala (Cornell University), Cyril Soler (INRIA)
董智超(Subspace & Spacetime)
Subspace Clothing Simulation Using Adaptive Bases
Fabian Hahn (ETH Zurich and Disney Research Zurich), Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner (Disney Research Zurich), Forrester Cole, Mark Meyer, Tony DeRose (Pixar Animation Studios), Markus Gross (ETH Zurich and Disney Research Zurich)
Simulating articulated subspace self-contact
Yun Teng (University of California, Santa Barbara), Miguel A. Otaduy (URJC Madrid), Theodore Kim (University of California, Santa Barbara)
Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis
Weiwei Xu (Hangzhou Normal University), Nobuyuki Umetani (The University of Toky), Qianwen Chao (State Key Lab of CAD&CG, Zhejiang University), Jie Mao (Google), Xiaogang Jin (State Key Lab of CAD&CG, Zhejiang University), Xin Tong (Microsoft Research Asia)
Space-Time Editing of Elastic Motion through Material Optimization and Reduction
Siwang Li, Jin Huang (State Key Lab of CAD&CG, Zhejiang University), Fernando de Goes (California Institute of Technology), Xiaogang Jin Hujun Bao (State Key Lab of CAD&CG, Zhejiang University),Mathieu Desbrun (California Institute of Technology)
Animating Deformable Objects using Sparse Spacetime Constraints
Christian Schulz (Max-Planck-Institut fur Informatik), Christoph von Tycowicz (FU Berlin), Hans-Peter Seidel, Klaus Hildebrandt (Max-Planck-Institut fur Informatik)
付钟奇(Hardware systems)
AMFS: Adaptive Multi-Frequency Shading for Future Graphics Processors
Petrik Clarberg, Robert Toth, Jon Hasselgren, Jim Nilsson (Intel Corporation), Tomas Akenine-Moller (Lund University and Intel Corporation)
Extending the Graphics Pipeline with Adaptive, Multi-Rate Shading
Yong He, Yan Gu, Kayvon Fatahalian (Carnegie Mellon University)
RayCore: A ray-tracing hardware architecture for mobile devices (TOG Paper)
Jae-Ho Nah (Sejong University and University of North Carolina at Chapel Hill), Hyuck-Joo Kwon, Dong-Seok Kim (Sejong University), Cheol-Ho Jeong (Siliconarts), Jinhong Park (LG Electronics), Tack-Don Han (Yonsei University), Dinesh Manocha (University of North Carolina at Chapel Hill), Woo-Chan Park (Sejong University)
Embree - A Kernel Framework for Efficient CPU Ray Tracing
Ingo Wald, Sven Woop, Carsten Benthin, Gregory S Johnson, Manfred Ernst (Intel)
Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines
James Hegarty, John Brunhaver, Zachary DeVito (Stanford University), Jonathan Ragan-Kelley (MIT CSAIL), Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, Pat Hanrahan (Stanford University)
高瑞良(Stretching & Flowing)
Deformation Embedded for Point-Based Elastoplastic Simulation (TOG Paper)
Ben Jones, Stephen Ward, Ashok Jallepalli, Joseph Perenia, Adam Bargteil (University of Utah)
Exponential Integrators for Stiff Elastodynamic Problems
Dominik Michels (California Institute of Technology), Gerrit Sobottka, Andreas Weber (Rheinische Friedrich-Wilhelms-Universitat Bonn)
Unified Particle Physics for Real-Time Applications
Miles Macklin, Matthias Muller, Nuttapong Chentanez, Tae-Yong Kim (NVIDIA Research)
Projective Dynamics: Fusing Constraint Projections for Fast Simulation
Sofien Bouaziz (EPFL), Sebastian Martin (ETH Zurich), Tiantian Lia, Ladislav Kavan (University of Pennsylvania), Mark Pauly (EPFL)
Active Volumetric Musculoskeletal Systems
Ye Fan, Joshua Litven, Dinesh K. Pai (The University of British Columbia)
夏熙(Sound & Light)
Parametric Wave Field Coding for Precomputed Sound Propagation
Nikunj Raghuvanshi, John Snyder (Microsoft Research)
High-Order Diffraction and Diffuse Reflections for Interactive Sound Propagation in Large Environments
Carl Schissler, Ravish Mehra, Dinesh Manocha (University of North Carolina at Chapel Hill)
Eigenmode Compression for Modal Sound Models
Timothy R. Langlois, Steven S. An, Kelvin K. Jin, Doug L. James (Cornell University)
Inverse-Foley Animation: Synchronizing rigid-body motions to sound
Timothy R. Langlois, Doug L. James (Cornell University)
Refractive Radiative Transfer Equation (TOG Paper)
Marco Ament, Christoph Bergmann, Daniel Weiskopf (University of Stuttgart, Stuttgart, Germany)
方清(Fluids)
Blending Liquids
Karthik Raveendran (Georgia Institute of Technology), Chris Wojtan (IST Austria), Nils Thuerey (TU Munich), Greg Turk (Georgia Institute of Technology)
Augmented MPM for Phase-Change and Varied Materials
Alexey Stomakhin (Walt Disney Animation Studios), Craig Schroeder, Chenfanfu Jiang (University Of California, Los Angeles), Lawrence Chai (Walt Disney Animation Studios), Joseph Teran (University Of California, Los Angeles), Andrew Selle (Walt Disney Animation Studios)
From Capture to Simulation - Connecting Forward and Inverse Problems in Fluids
James Gregson (The University of British Columbia), Ivo Ihrke (INRIA Bordeaux), Nils Thuerey (TU Munich), Wolfgang Heidrich (The University of British Columbia)
Smoke Rings from Smoke
Steffen Weissman, Ulrich Pinkall (TU Berlin), Peter Schroder (California Institute of Technology)
Detailed Water on Coarse Grids: Combining Surface Meshes and Adaptive Discontinuous Galerkin
Essex Edwards, Robert Bridson (The University of British Columbia)
Copyright © USTC Graphics&Computing Laboratory (GCL@USTC)