Welcome to Feiniu's Cyberspace!

 


 

Self Introduction

Publications in journals

1. Feiniu Yuan, Yanling Chi, Su Huang, and Jimin Liu, "Modeling n-Furcated Liver vessels From a 3D Segmented Volume Using Hole Making and Subdivision Methods," IEEE Transaction on Biomedical Engineering, 2012, 59(2), pp. 552-561.

2. Feiniu Yuan. Video-based smoke detection with histogram sequence of LBP and LBPV pyramids. Fire Safety Journal, 2011, 46(3), pp. 132139. (SCI)

3. Feiniu Yuan. An integrated fire detection and suppression system based on widely available video surveillance. Machine Vision and Applications, 21 (6), 2010: 941-948. (SCI)

4. Feiniu Yuan. Real time multiple planes based volume clipping on the programmable graphics process unit. Optica Applicata, Vol. 39, No. 2, 2009: 331-345.( SCI)

5. Feiniu Yuan. An iterative programmable graphics process unit based on ray casting approach for virtual endoscopy system. Optica Applicata, vol. 38, No 3, 2008: 519-530. (SCI)

6. Feiniu Yuan. A fast accumulative motion orientation model based on integral image for video smoke detection. Pattern Recognition Letters, 2008, 29(7): 925-932. (SCI)

7. Feiniu Yuan, Guangxuan LIAO, WeiCheng FAN, Wenhui LANG and Zhengmin LIU. An interactive 3D visualization system based on PC using Intel SIMD, 3D texturing and thinning techniques, International Journal of Pattern Recognition and Artificial Intelligence, Vol. 20, No. 3 (2006): 393-416(SCI)

 

Publications in conferences

1. Feiniu Yuan. An interactive virtual endoscopy system based on consumer level GPUs. The 2nd workshop on digital media and its application in museum & Heritage, DMAMH 2007: 195-199

2. Feiniu Yuan, Heqin ZHOU , He ZHAO, Huanqing FENG. Sampled points decomposing based ray casting for virtual endoscopy [C]. SPIE Vol.4675 Hefei, ICIG2002, Aug. 2002 :1017-1021. (EI)

3. Feiniu Yuan, Bin ZHUGE, He-qin ZHOU, Huan-qing FENG. Exploring the Visible Human using different display types, CBME 2003: 493-494.

4. Feiniu Yuan, Guangxuan LIAO, WeiCheng FAN, Heqin ZHOU and Huanqing FENG. High Quality Interactive Volume Rendering Based on 3D Texture Mapping Using OpenGL SL, CJK-MI 2004, Nov 27, 2004, Nagoya, Japan.

5. Feiniu Yuan, Guangxuan LIAO, WeiCheng FAN, Heqin ZHOU. Vision Based Fire Detection Using Mixture Gaussian Model. In the proceedings of the 8th IAFSS 2005.

 

 

 

 

 

 

 

 

 

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